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Book ChapterDOI

Models: the graphics-vision interface

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TLDR
This paper briefly discusses, on a qualitative level, some major classes of models, which can be used to model classes of scenes and to use these models efficiently in the synthesis and analysis of images.
Abstract
Graphics and vision have complementary goals. A central goal of graphics is to generate realistic images of a scene, given a description of the scene. Conversely, the goal of vision is to describe a scene, give a set of real images of the scene. Progress in both fields is closely tied to our ability to model classes of scenes and to use these models efficiently in the synthesis and analysis of images. A “model” is defined, in general, as a constraint on the set of possible scenes; this paper briefly discusses, on a qualitative level, some major classes of models.

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Journal ArticleDOI

Towards a visual computing and communication reference model

TL;DR: A reference model aiming to contribute to the discussion and formalization of the issues related to the integration of Computer Graphics, Image Processing, and Computer Vision is proposed, which addresses the problems of data representation, data reduction, and communication.
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