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Open Issues in P2P Multimedia Streaming

TLDR
This paper presents a state of the art study on several solutions, which exploit the power of P2P technique to improve the current multimedia streaming protocol.
Abstract
Peer to Peer networks (P2P) consist of a set of logically connected end-clients called peers, which form an application-level overlay network on top of the physical network. P2P solution facilitates contents/files sharing among Internet users in a fully distributed fashion. This paradigm is anticipated to resolve observed limitations in current centralized solution distribution and to significantly improve their performance. P2P networks are undergoing rapid progress and inspiring numerous developments. Although initially P2P networks were designed for file sharing, but their dynamic nature makes them challenging for media applications streaming. Despite recent advances in streaming P2P multimedia system, many research challenges remain to be tackled. This paper presents a state of the art study on several solutions, which exploit the power of P2P technique to improve the current multimedia streaming protocol. Different aspects related to the topic are explored in order to point out the open research issues in the domain of Peer to Peer Multimedia Streaming. Our foremost objective in this paper is to motivate and guide the ongoing research to tackle these challenging problems and help to realize efficient streaming multimedia P2P mechanisms. Concurrently, we observed the extreme popularity of P2P networks during last few years. They are autonomous and distributed systems that aggregate a large amount of heterogeneous nodes known as Peers. These peers incorporate with each other to accomplish some tasks/objectives. Such a system encompasses interesting characteristics like self configuration, self adaptation and self organization. P2P phenomenon offers several facilities. It allows information flow exchange from and back to end user, rapid and dynamic set up of communities sharing the same interests. The main targets of such systems are file sharing applications like Kazaa (15), eDonkey (16), BitTorrent (17)… These intrinsic characteristics make the peer-to-peer (P2P) model a potential candidate to solve the pointed out problem in multimedia streaming over the Internet. P2P networks overcome the setback of bottleneck around centralized server due to its distributed design and architecture. Moreover, it facilitates to manage dynamically the available resources in the networks since they scale with the number of peers in the systems. Although, P2P technology gives novel opportunities to define an efficient multimedia streaming application but at the same time, it brings a set of technical challenges and issues due to its dynamic and heterogeneous nature. Even though the problem has been already studied in the literature (11,12,13,14), works on P2P media streaming systems is still in the early stages, and for a P2P streaming to be enhanced, important research efforts and investigations are still required. Existing P2P protocols must be revised or re-invented and other specific problem need to be addressed to meet the multimedia streaming requirement. Our objective in this article is two fold, firstly to provide a better understanding of the basic concepts of multimedia streaming over P2P networks, and secondly to identify research challenges related to this area. The rest of this article is organized as follows: P2P streaming network architecture is described in section II, a comparison for different video coding techniques in the context of P2P streaming is illustrated in section III, some existing solutions for the P2P media streaming are presented in section IV, we highlight certain issues for the domain in section V and paper is summed up by making some concluding remarks in section VI.

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Citations
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最“变态”的下载:BitTorrent

网行者
TL;DR: 一位网友告诉笔者可以这个torrent文件顿时傻了眼:难道这就是我要的电影 ?
Journal ArticleDOI

Peer-to-Peer Energy Trading in Micro/Mini-Grids for Local Energy Communities: A Review and Case Study of Nepal

TL;DR: An energy trading model is proposed to address the problems occurring in the specific case of Nepalese energy market, and an in-depth discussion on its various operating algorithms, their principles, characteristics, features and scope are discussed.
Journal ArticleDOI

Peer-to-Peer Multipoint Video Conferencing using Layered Video

TL;DR: A new peer-to-peer architecture for multipoint video conferencing that targets end points with low bandwidth network connections (single video in and out) is presented, which allows each conference participant to see any other participant at any given time under all multipoint configurations of any number of users.
Proceedings Article

HyPO: A Peer-to-Peer based hybrid overlay structure

TL;DR: A Hybrid P2P Overlay (HyPO) approach for live media streaming that pursues the robustness of transmission structure by promoting peers that are considered stable in the mesh overlay as members of tree overlay.
Proceedings ArticleDOI

Peer-to-peer live video streaming over mobile ad hoc network

TL;DR: This work proposes a novel Cross-Layer And P2P based Solution (CLAPS) that distributes a live video stream using an overlay constructed by the Multicast Overlay Spanning Tree (MOST) protocol and has adopted the Multiple Description Coding (MDC) to create multiple video descriptions for a given video stream.
References
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Journal ArticleDOI

Free riding on Gnutella

TL;DR: It is argued that free riding leads to degradation of the system performance and adds vulnerability to the system, and copyright issues might become moot compared to the possible collapse of such systems.
Proceedings ArticleDOI

ZIGZAG: an efficient peer-to-peer scheme for media streaming

TL;DR: A peer-to-peer technique called ZIGZAG for single-source media streaming is designed, which allows the media server to distribute content to many clients by organizing them into an appropriate tree rooted at the server that has a height logarithmic with the number of clients and a node degree bounded by a constant.

CoolStreaming/DONet: A Data-Driven Overlay Network for Efficient Live Media Streaming

TL;DR: This paper presents DONet, a Data-driven Overlay Network for live media streaming, and presents an efficient memberand partnership management algorithm, together with an intelligent scheduling algorithm that achieves real-time and continuous distribution of streaming contents.
Proceedings Article

DONet: A Data-Driven Overlay Network For Efficient Live Media Streaming

TL;DR: In this paper, the authors present DONet, a Data-driven Overlay Network for live media streaming, where every node periodically exchanges data availability information with a set of partners, and retrieves unavailable data from one or more partners, or supplies available data to partners.
Proceedings ArticleDOI

Resilient peer-to-peer streaming

TL;DR: A simple tree management algorithm is presented that provides the necessary path diversity and an adaptation framework for MDC based on scalable receiver feedback is described, which shows very significant benefits in using multiple distribution trees and MDC, with a 22 dB improvement in PSNR in some cases.
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