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Open AccessJournal ArticleDOI

Redesigning curriculum in line with industry 4.0

Rizwan Matloob Ellahi, +2 more
- 01 Jan 2019 - 
- Vol. 151, pp 699-708
TLDR
Based on the qualitative research a curriculum matrix has been proposed, the suggested matrix will enable universities to enhance their current curriculum in line with the technological competencies required in the upcoming era of Industry 4.0.
About
This article is published in Procedia Computer Science.The article was published on 2019-01-01 and is currently open access. It has received 65 citations till now. The article focuses on the topics: Industry 4.0 & Curriculum.

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Citations
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Journal ArticleDOI

Transformation or evolution?: Education 4.0, teaching and learning in the digital age

TL;DR: In this paper, a review of education 4.0 in a select range of UK and international higher education providers and offer an initial assessment of the impact of COVID-19 was presented.
Journal ArticleDOI

Adapting Universities for Sustainability Education in Industry 4.0: Channel of Challenges and Opportunities

TL;DR: In this article, a systematic approach based on a questionnaire as well as a SWOT (strengths, weaknesses, opportunities, and threats) integrated with the analytic hierarchy process (AHP) is adopted.
Journal ArticleDOI

Industry 4.0 Disruption and Its Neologisms in Major Industrial Sectors: A State of the Art

TL;DR: In this paper, a study aimed at identifying industry 4.0 neologisms and illustrating the convergence of 12 disruptive technologies including 3D printing, artificial intelligence, augmented reality, big data, blockchain, cloud computing, drones, Internet of Things, nanotechnology, robotics, simulation, and synthetic biology in agriculture, healthcare, and logistics industries was illustrated.
Journal ArticleDOI

Initial teacher training for twenty-first century skills in the Fourth Industrial Revolution (IR 4.0): A scoping review

TL;DR: A scoping review examines the high-quality literature with respect to initial teacher training activities and challenges, specifically focusing on 21st century skills and technology integration in the context of IR 4.0 to facilitate the development of preservice teachers’ 21st Century skills.
Posted ContentDOI

The Hype and Disruptive Technologies of Industry 4.0 in Major Industrial Sectors: A State of the Art

TL;DR: In this paper, the authors identify industry 4.0 neologisms and illustrate the convergence of 12 disruptive technologies including 3D printing, Artificial intelligence, Augmented reality, Big Data, Blockchain, Cloud computing, Drones, Internet of things, Nanotechnology, Robotics, Simulation and Synthetic biology in agriculture, healthcare and logistics industries.
References
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Journal ArticleDOI

A survey of augmented reality

TL;DR: The characteristics of augmented reality systems are described, including a detailed discussion of the tradeoffs between optical and video blending approaches, and current efforts to overcome these problems are summarized.
Journal ArticleDOI

Content analysis: Method, applications, and issues

TL;DR: Because of its focus on human communication, content analysis offers practical applicability, promise, and relevance for research involving the practice and education of nurses and other helping professionals.
Journal ArticleDOI

Content analysis: process and application.

TL;DR: In this paper content analysis is defined and the basic principles of this research technique are discussed and an example is provided which demonstrates the application of this strategy for developing clinical nursing knowledge in a critical care setting.
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A psychological perspective on augmented reality in the mathematics classroom

TL;DR: A framework for understanding AR learning from three perspectives: physical, cognitive, and contextual is presented, arguing that physical manipulation affords natural interactions, thus encouraging the creation of embodied representations for educational concepts.
Journal ArticleDOI

Integrating RFIDs and Smart Objects into a UnifiedInternet of Things Architecture

TL;DR: A generic Internet of Things architecture trying to resolve the existing restrictions of current architectural models by integrating both RFID and smart object-based infrastructures, while also exploring a third parameter, i.e. the social potentialities of the Internet of Thing building blocks towards shaping the “Social Internet of things”.
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Based on the qualitative research a curriculum matrix has been proposed, the suggested matrix will enable universities to enhance their current curriculum in line with the technological competencies required in the upcoming era of Industry 4.0.