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Proceedings ArticleDOI

Supporting GPU sharing in cloud environments with a transparent runtime consolidation framework

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TLDR
A framework to enable applications executing within virtual machines to transparently share one or more GPUs is presented and it is found that even when contention is high the consolidation algorithm is effective in improving the throughput, and that the runtime overhead of the framework is low.
Abstract
Driven by the emergence of GPUs as a major player in high performance computing and the rapidly growing popularity of cloud environments, GPU instances are now being offered by cloud providers. The use of GPUs in a cloud environment, however, is still at initial stages, and the challenge of making GPU a true shared resource in the cloud has not yet been addressed.This paper presents a framework to enable applications executing within virtual machines to transparently share one or more GPUs. Our contributions are twofold: we extend an open source GPU virtualization software to include efficient GPU sharing, and we propose solutions to the conceptual problem of GPU kernel consolidation. In particular, we introduce a method for computing the affinity score between two or more kernels, which provides an indication of potential performance improvements upon kernel consolidation. In addition, we explore molding as a means to achieve efficient GPU sharing also in the case of kernels with high or conflicting resource requirements. We use these concepts to develop an algorithm to efficiently map a set of kernels on a pair of GPUs. We extensively evaluate our framework using eight popular GPU kernels and two Fermi GPUs. We find that even when contention is high our consolidation algorithm is effective in improving the throughput, and that the runtime overhead of our framework is low.

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Journal ArticleDOI

Syntix: A Profiling Based Resource Estimator for CUDA Kernels

TL;DR: Syntix is a mechanism that is deployed on GPU sharing system and profiles CUDA kernels in order to learn their resource requirements in terms of threads and blocks and assigns those resources to kernels inorder to be efficiently collocated into streams.
Journal ArticleDOI

Disaggregated GPU Acceleration for Serverless Applications

TL;DR: In this paper , the authors propose to expose GPUs to serverless applications to enhance the performance of applications well-suited for serverless environments by leveraging GPU acceleration to enhance their performance.
Proceedings ArticleDOI

TCUDA: A QoS-based GPU Sharing Framework for Autonomous Navigation Systems

TL;DR: In this paper , a progress bar scheduling policy is proposed to provide GPU tasks with QoS guarantee in GPU sharing environments, based on this policy, a GPU sharing framework named TCUDA is proposed.

CUsched: multiprogrammed workload scheduling on GPU architectures

TL;DR: This paper proposes a set of hardware extensions to the current GPU architectures to efficiently support multi-programmed GPU workloads, allowing concurrent execution of codes from different user processes.
References
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The cost of doing science on the cloud: the Montage example

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Proceedings ArticleDOI

Automated control of multiple virtualized resources

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Proceedings ArticleDOI

Cost-benefit analysis of Cloud Computing versus desktop grids

TL;DR: This work compares and contrast the performance and monetary cost-benefits of clouds for desktop grid applications, ranging in computational size and storage and examines performance measurements and monetary expenses of real desktop grids and the Amazon elastic compute cloud.
Proceedings ArticleDOI

Accelerator: using data parallelism to program GPUs for general-purpose uses

TL;DR: This work describes Accelerator, a system that uses data parallelism to program GPUs for general-purpose uses instead of C, and compares the performance of Accelerator versions of the benchmarks against hand-written pixel shaders.
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