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Journal ArticleDOI

Synchronization representation and traffic source modeling in orchestrated presentation

TLDR
A methodology based on probabilistic, attributed context free grammar (PACFG) is proposed, which is applied to the OCPN/DTPN representation of a typical multimedia application vis-a-vis orchestrated presentation, demonstrating the appropriateness of this methodology.
Abstract
Multimedia applications comprise several media streams, which are semantically synchronized at different time instants. The application behavior is stored along with the multimedia database using representation mechanisms such as OCPN (object composition Petri nets) or dynamic timed Petri nets (DTPN). It is imperative that one translates the application behavior to the corresponding schedulable entities, such as packets, so that the performance engineering of any system can be done, using the traffic model arising out of the (media related) application behavior as opposed to individual media level behavior. This requires that a function be defined, which takes the stored temporal representation as input and produces packets as output, preserving the semantic relationships among the streams. The authors propose a methodology based on probabilistic, attributed context free grammar (PACFG) to address this issue. They demonstrate the appropriateness of this methodology by applying it to the OCPN/DTPN representation of a typical multimedia application vis-a-vis orchestrated presentation.

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Citations
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Proceedings ArticleDOI

CHIMP: a framework for supporting distributed multimedia document authoring and presentation

TL;DR: This paper proposes a framework for distributed multimedia document authoring and presentation, and proposes shortestpath based algorithms for solving difference constraints, and shows how the proposed algorithms can handle local editing and access filtering of multimedia documents.
Journal ArticleDOI

Retrieval schedules based on resource availability and flexible presentation specifications

TL;DR: In this article, the authors developed techniques for deriving a flexible object retrieval schedule for a distributed multimedia document presentation based on flexible temporal specification of the multimedia document using the difference constrai ects approach.
Proceedings ArticleDOI

MOCS: an object-oriented programming model for multimedia object communication and synchronization

TL;DR: A mechanical way to transform a declarative synchronization specification to operational implementation is devised and implemented in SAMOCS (software architecture for MOCS), which provides application programming interface routines to let the programmer develop distributed multimedia programs more easily.
Journal ArticleDOI

Collaborative multimedia systems: synthesis of media objects

TL;DR: A theory of media objects is developed, and optimal algorithms for collaborative object sharing/synthesis of the sort envisaged above are presented, extended to incorporate quality constraints (such as image size) as well as distribution across multiple nodes.
Journal ArticleDOI

View management in multimedia databases

TL;DR: A probabilistic model of interactive multimedia presentations is developed, extending the non-interactive model described earlier, and three utility-theoretic based types of prefetching algorithms that anticipate how users will interact with the presentation are developed.
References
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Journal Article

Maintaining knowledge about temporal intervals

James F. Allen
- 01 Mar 1991 - 
TL;DR: An interval-based temporal logic is introduced, together with a computationally effective reasoning algorithm based on constraint propagation, which is notable in offering a delicate balance between space and time.
Journal ArticleDOI

Maintaining knowledge about temporal intervals

TL;DR: In this paper, an interval-based temporal logic is introduced, together with a computationally effective reasoning algorithm based on constraint propagation, which is notable in offering a delicate balance between time and space.
Journal ArticleDOI

Synchronization properties in multimedia systems

TL;DR: The concept of multimedia objects as components of an object-based model for a multimedia system is introduced and the essential new synchronization requirement is restricted blocking together with synchronization features covering real-time aspects.
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