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Journal ArticleDOI

Teaching HCI Design With the Studio Approach

Yolanda Jacobs Reimer, +1 more
- 01 Sep 2003 - 
- Vol. 13, Iss: 3, pp 191-205
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TLDR
The evaluation of an HCI design studio course which was created and taught in spring 2002 in the Computer and Information Science Department of the University of Oregon is presented and discussed.
Abstract
The studio-based method of teaching has been used for almost 100 years to teach product and architecture design. With ever increasing pressure on HCI to teach competence in designing interactive objects, new ways of teaching need to be explored. This article begins with a review of the studio-based teaching concept and how it has been used in architecture, science/engineering, and computer science education. We then present and discuss the evaluation of an HCI design studio course which we created and taught in spring 2002 in the Computer and Information Science Department of the University of Oregon. This course was based on our observations and study of studio courses in the School of Architecture. Finally, we review general issues about studio teaching including the promises and challenges that it presents to widespread acceptance in the computer science curriculum.

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Citations
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Journal ArticleDOI

Peer and self assessment in massive online classes

TL;DR: This article reports the experiences with two iterations of the first large online class to use peer and self-assessment, and finds that rubrics that use a parallel sentence structure, unambiguous wording, and well-specified dimensions have lower variance.
Journal ArticleDOI

Contributing student pedagogy

TL;DR: This paper advances the concept of CSP and relate it to the particular needs of computer science, and presents a number of characteristics of this approach, and uses case studies from the available literature to illustrate these characteristics in practice.
Journal ArticleDOI

A theoretical framework for the studio as a learning environment

TL;DR: In this article, a holistic, ecological framework that takes into account the surface structures and pedagogical approaches in the studio and how these elements are connected to the construction of design knowledge is described.
BookDOI

The Cambridge Handbook of Computing Education Research

Sally Fincher
TL;DR: The Computer Education Handbook as mentioned in this paper describes the extent and shape of computing education research today and provides an authoritative introduction to the field and is essential reading for policy makers, as well as both new and established researchers.
Journal ArticleDOI

Talking about code: Integrating pedagogical code reviews into early computing courses

TL;DR: A series of four mixed-method empirical studies of various implementations of PCRs in CS1 courses at Washington State University provide evidence that PCRs can promote positive attitudinal shifts, and hone skills in critical review, teamwork, and communication.
References
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Educating the reflective practitioner

TL;DR: Building on the concepts of professional competence that he introduced in his classic The Reflective Practitioner, Schon offers an approach for educating professional in all areas that will prepare them to handle the complex and unpredictable problems of actual practice with confidence, skill, and care.
Journal ArticleDOI

Interaction design: beyond human-computer interaction

Austin Henderson
- 01 Mar 2002 - 
TL;DR: There's Not an App for ThatOptimizing Human-Computer Interaction With Emerging TechnologiesCross-disciplinary Advances in Human Computer InteractionInteraction Design human-computer Interaction interdisciplinary Interaction Design interaction designAbout FaceDesigning the User InterfaceFuture InteractiondesignDesign for How People ThinkThoughtful Interaction design human-Computer interaction.
Book

Interaction Design: Beyond Human-Computer Interaction.

TL;DR: Interaction Design as discussed by the authors is an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, information design, web design, and ubiquitous computing, encompassing the latest technologies and devices including social networking, Web 2.0 and mobile devices.
Journal ArticleDOI

Cognitive Conceptions of Learning

TL;DR: The authors examines current thinking about learning within the framework of cognitive psychology and how a new, cognitive conception of learning can guide future research on both learning and instruction, along with issues such as the active (rather than passive) nature of learning, the concern for understanding (i.e., comprehension), the role of prior knowledge, the cumulative nature of most forms of human learning, and the role played by cognitive analyses of performance.
Book

Bringing Design to Software

TL;DR: This book discusses the role of the artist-designer in the design process, and some of the techniques used to develop this model.