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Proceedings ArticleDOI

The contour spectrum

TLDR
The authors introduce the contour spectrum, a user interface component that improves qualitative user interaction and provides real-time exact quantification in the visualization of isocontours.
Abstract
We introduce the contour spectrllm, a user interface component that improves qualitative user interaction and provides real-time exad quantification in the visualization of isoconlours. The contour spectrum is a signature consisting of a variety of scalar data and conlour attributes, computed over the range of scalar values wE!R. We explore the use of surface area, volume, and gradient integral of the contour that are shown to be univariate B-spline functions of the scalar value w for multi-dimensional unstructured triangulal' grids. These quantitative propcrties arc calculated in real-time and presented to the user as a collection of signature graphs (plots of functions of w) to assist in selecting relevant isovalues Wo for informative visualization. For timevarying data, these quantitativc properties can also be computed over time, and displaycd using a 2D interface, giving the user an overview of the time-varying function, and allowing interaction in both isovalue and timestep. The effectiveness of the current system and potential extensions are discussed.

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Citations
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Journal ArticleDOI

Multidimensional transfer functions for interactive volume rendering

TL;DR: An important class of 3D transfer functions for scalar data is demonstrated, and the application of multi-dimensional transfer functions to multivariate data is described, and a set of direct manipulation widgets that make specifying such transfer functions intuitive and convenient are presented.
Book

Real-Time Volume Graphics

TL;DR: This course will learn techniques for harnessing the power of consumer graphics hardware and high-level shading languages for real-time rendering of volumetric data and effects, covering local and global illumination, scattering, pre-integration, implicit surfaces and non-polygonal isosurfaces, transfer function design and deformation.
Proceedings ArticleDOI

Semi-automatic generation of transfer functions for direct volume rendering

TL;DR: It is demonstrated that for a large class of scalar volume data, namely that where the regions of interest are the boundaries between different materials, a transfer function which makes boundaries readily visible can be generated from the relationship between three quantities.
Journal ArticleDOI

A survey of the marching cubes algorithm

TL;DR: The paper’s primary aim is to survey the development of the marching cubes algorithm and its computational properties, extensions, and limitations (including the attempts to resolve its limitations).
Journal ArticleDOI

Human factors in visualization research

TL;DR: This work aims to review known methodology for doing human factors research, with specific emphasis on visualization, and review current human factor research in visualization to provide a basis for future investigation, and identify promising areas for future research.
References
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Book

A practical guide to splines

Carl de Boor
TL;DR: This book presents those parts of the theory which are especially useful in calculations and stresses the representation of splines as linear combinations of B-splines as well as specific approximation methods, interpolation, smoothing and least-squares approximation, the solution of an ordinary differential equation by collocation, curve fitting, and surface fitting.
Proceedings ArticleDOI

Contour trees and small seed sets for isosurface traversal

TL;DR: This paper gives the first methods to obtain seed sets that are provably small in size based on a variant of the contour tree (or topographic change tree), and develops a simple approximation algorithm giving a seed set of size at most twice the size of the minimum once the contours tree is known.
Journal ArticleDOI

Algorithms for Extracting Correct Critical Points and Constructing Topological Graphs from Discrete Geographical Elevation Data

TL;DR: This paper presents new algorithms for extracting features and constructing the topological graphs using the features and provides an algorithm that converts the surface network to the Reeb graph for representing contour changes with respect to the height.
Proceedings ArticleDOI

Generation of transfer functions with stochastic search techniques

TL;DR: A novel approach to assist the user in exploring appropriate transfer functions for the visualization of volumetric datasets that shields the user from the complex and tedious "trial and error" approach and demonstrates effective and convenient generation of transfer functions.
Proceedings ArticleDOI

A rule-based tool for assisting colormap selection

TL;DR: PRAVDAColor, implemented as a module in the IBM Visualization Data Explorer, provides the user a selection of appropriate colormaps given the data type and spatial frequency, the user's task, and properties of the human perceptual system.
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