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Open AccessJournal ArticleDOI

The harm in conflating aging with accessibility

TLDR
Including older adults as full stakeholders in digital society is a key priority for the next generation of policymakers and decision-makers.
Abstract
"The quest for youth—so futile. Age and wisdom have their graces too."— Jean Luc Picard It is an increasingly global phenomenon that societies promote the notion of youth as the preferred state.a In stark contrast to the "wise elder" of ages past, today old age is assumed to be marked by loss of physical and cognitive ability, diminished relevance, and as we are sadly seeing with the COVID-19 pandemic, devalued humanity.18 In many ways, it is not surprising that such stereotypes are reflected in our technologies: tech companies compete for territory in an already overcrowded youth market; whereas older adults,b if considered users at all, are offered little more than fall alarms, activity monitors, and senior-friendly (often lower functionality) versions of existing tools. Meanwhile, there is a growing trend of workers aging out of the tech industry as early as their mid-40s,17 reflecting the higher value placed on the perspectives of those who represent the default target demographic.

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Citations
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Proceedings ArticleDOI

What Do We Mean by “Accessibility Research”?: A Literature Survey of Accessibility Papers in CHI and ASSETS from 1994 to 2019

TL;DR: In this paper, the authors created and analyzed a dataset of accessibility papers appearing at CHI and ASSETS since ASSETS’ founding in 1994 and qualitatively coded areas of focus and methodological decisions for the past 10 years (2010-2019, N=506 papers), and analyzed paper counts and keywords over the full 26 years (N=836 papers).
Proceedings ArticleDOI

What Do We Mean by "Accessibility Research"? A Literature Survey of Accessibility Papers in CHI and ASSETS from 1994 to 2019

TL;DR: In this article, the authors created and analyzed a dataset of accessibility papers appearing at CHI and ASSETS since ASSETS' founding in 1994, and qualitatively coded areas of focus and methodological decisions for the past 10 years (2010-2019, N=506 papers).
Proceedings ArticleDOI

Long-Term Co-Design Guidelines: Empowering Older Adults as Co-Designers of Social Robots

TL;DR: In this paper, the authors provide guidelines for long-term co-design for how other researchers can adopt long- term codesign, informed by a 12-month codesign with older adults designing a social social robot, which leveraged human-centered, tactile and experiential design activities, including participatory design.
Journal ArticleDOI

Hugging with a Shower Curtain: Older Adults' Social Support Realities During the COVID-19 Pandemic

TL;DR: In this paper, the authors present findings on social support realities from semi-structured interviews with older adults living alone in community dwellings, finding that older adults' support roles, support sources, and support concerns evolve as they passed through this time of sweeping change.
Journal ArticleDOI

Telepresence Robots for People with Special Needs: A Systematic Review

TL;DR: Based on the review, future research directions are being proposed, addressing issues like use-cases; user conditions; universal accessibility; safety; privacy and security; independence and autonomy; evaluation methods; and user training programs.
References
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The Subject and Power

TL;DR: The ideas which I would like to discuss here represent neither a theory nor a methodology as mentioned in this paper, but rather a history of different modes by which, in our culture, human beings are made subjects.
Journal ArticleDOI

An Age-Old Problem: Examining the Discourses of Ageing in HCI and Strategies for Future Research

TL;DR: A critical analysis of 30 years of ageing research published across the ACM Special Interest Group on Computer-Human Interaction (SIGCHI) community highlights how ageing is typically framed as a “problem” that can be managed by technology.
Journal ArticleDOI

The stereotype-matching effect: greater influence on functioning when age stereotypes correspond to outcomes.

TL;DR: When the age stereotypes corresponded to the outcome domains, their valence had a significantly greater impact on cognitive and physical performance, suggesting that if a match occurs, it is more likely to generate expectations that become self-fulfilling prophecies.
Proceedings ArticleDOI

Empathy, participatory design and people with dementia

TL;DR: The development, application and evaluation of a design method tailored for working with people with mild to moderate dementia is described, which modified participatory design techniques to foster respectful engagement with participants in the development of a digital aid to facilitate "safe walking".
Proceedings ArticleDOI

Never too old: engaging retired people inventing the future with MaKey MaKey

TL;DR: The value of empowering people in this way is discussed and what else could be invented to enable more people to be involved in the design and use of creative technologies.