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Journal ArticleDOI

The "Right Kind of Telling": Knowledge Building in the Academic Design Studio

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TLDR
In this article, the authors investigate the nature of faculty-student interactions through which students learn to think and act as designers in studio-based instruction, and find that students and faculty practice reflection-in-action and listening-in as a form of intentional participation, design knowledge is conveyed through modeling and meta-discussions, and focused assignments and in-progress critiques enhanced opportunities for the individual and group processes through which design knowledge was co-constructed.
Abstract
Studio-based instruction, as traditionally enacted in design disciplines such as architecture, product design, graphic design, and the like, consists of dedicated desk space for each student, extended time blocks allocated to studio classes, and classroom interactions characterized by independent and group work on design problems supplemented by frequent public and individual critiques. Although the surface features and pedagogy of the studio have been well-documented, relatively little attention has been paid to student and teacher participation structures through which design knowledge is co-produced among instructors and students within the studio. The purpose of this study was to investigate the nature of faculty–student interactions through which students learn to think and act as designers. To that end, we have collected and analyzed ethnographic data from five studio classrooms across three design disciplines (architecture, industrial design, and human–computer interaction). Our findings provide insight as to the ways that dialogue—the “right kind of telling”—and particular social practices in the studio support students as they learn to solve ill-structured design problems while being simultaneously inducted into practices that reflect the professional world of their discipline. In each of the studio classrooms, the instructors were able to create an environment where students and faculty practiced reflection-in-action and listening-in as a form of intentional participation, design knowledge was conveyed through modeling and meta-discussions, and focused assignments and in-progress critiques enhanced opportunities for the individual and group processes through which design knowledge was co-constructed in these studio classrooms.

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Journal ArticleDOI

‘Under Heavy Manners?’: Social Work, Radicalisation, Troubled Families and Non-Linear War

TL;DR: The authors trace the origins of key anti-terrorist policy developments in the UK (PREVENT and CHANNEL) from the war on terror and argue that such policies have serious implications for social work.

Three studio critiquing cultures: Fun follows function or function follows fun?

TL;DR: In this article, a comparative analysis of contemporary reviewing and critiquing cultures in architecture, industrial design and mechanical engineering is presented, with a list of the lessons the three disciplines can learn from one another regarding reviewing in the classroom.
Journal ArticleDOI

A longitudinal study of virtual design studio (VDS) use in STEM distance design education

TL;DR: In this article, the authors present a longitudinal, large-scale study of student behaviour in an online design studio used as part of a distance learning Design and Innovation qualification, within the School of Engineering and Innovation at The Open University (UK).

Social engagement in online design pedagogies

TL;DR: In this article, the authors explored the gap in our understanding of engagement and interaction by analysing quantitative and qualitative data from 317 students who were studying an online module in design thinking.
References
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Book

Situated Learning: Legitimate Peripheral Participation

TL;DR: This work has shown that legitimate peripheral participation in communities of practice is not confined to midwives, tailors, quartermasters, butchers, non-drinking alcoholics and the like.
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The Discovery of Grounded Theory

TL;DR: In this paper, the discovery of grounded theory is discussed and grounded theory can be found in the form of a grounded theory discovery problem, where the root cause of the problem is identified.
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Qualitative research and case study applications in education

TL;DR: This chapter discusses the design of qualitative research, how to collect data, and how to deal with Validity, Reliability and Ethics in case studies.
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The reflective practitioner

D. Schoen
TL;DR: In this paper, a reflection cycle and guiding questions are designed to assist licensure candidates in the reflection process and enable them to better understand the process and address the question; "How does this piece of evidence demonstrate my knowledge and skill level in this activity?".
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Ethnography: Principles and Practice

TL;DR: Features include the selection and sampling of cases, the problems of access, observation and interviewing, recording and filing data, and the process of data analysis.
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