Proceedings ArticleDOI
Using a knowledge analysis to predict conceptual errors in text-editor usage
Richard M. Young,Joyce Whittington +1 more
- pp 91-98
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TLDR
In this article, the authors propose a programmable user model (PUM) based on means-ends analysis and multiple problem spaces to predict conceptual errors in device usage, which can serve to alert the designer to difficulties with the usability of a proposed interface.Abstract:
The knowledge analysis of a device and a task, when written in an external Instruction Language and translated into rules for a programmable cognitive architecture, enables a designer to predict conceptual errors in device usage. This kind of prediction lies outside the scope of GOMS-based models. The cognitive architecture, which is referred to as a “Programmable User Model” (PUM), incorporates a limited problem-solving capability based upon means-ends analysis and multiple problem spaces. The example presented, concerning a simple text editor, illustrates the application of a PUM and demonstrates that a correct description of local knowledge does not necessarily lead to correct behaviour. This can serve to alert the designer to difficulties with the usability of a proposed interface.read more
Citations
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Journal ArticleDOI
Cognitive walkthroughs: a method for theory-based evaluation of user interfaces
TL;DR: The cognitive walkthrough methodology, described in detail, is an adaptation of the design walkthrough techniques that have been used for many years in the software engineering community and is based on a theory of learning by exploration presented.
Journal ArticleDOI
Giving undo attention
Gregory D. Abowd,Alan Dix +1 more
TL;DR: The authors regard undo not as a system command to be implemented, but as a user intention to be supported by the system, which leads to concrete design advice for implementing an undo facility.
Journal ArticleDOI
The Nature and Processing of Errors in Interactive Behavior
TL;DR: A model based on this analysis was used to trace action protocols collected from participants as they programmed a simulated VCR and yielded a control structure that combined a rule hierarchy task-to-device with display-based difference-reduction.
Journal ArticleDOI
Understanding human-computer interaction for information systems design
James H. Gerlach,Feng-Yang Kuo +1 more
TL;DR: This article is the product of an extensive effort to integrate the diverse body of HCI literature into a comprehensible framework that provides guidance to system designers.
Proceedings ArticleDOI
Automating CPM-GOMS
TL;DR: This work describes a process for automatically generating CPM-GOMS models from a hierarchical task decomposition expressed in a cognitive modeling tool called Apex, and presents a model of automated teller interactions in Apex and discusses implications for user modeling.
References
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Book
Human Problem Solving
TL;DR: The aim of the book is to advance the understanding of how humans think by putting forth a theory of human problem solving, along with a body of empirical evidence that permits assessment of the theory.
Book
The Psychology of Human-Computer Interaction
TL;DR: The GOMS Model of Manuscript Editing as mentioned in this paper has been used in many applications, e.g., for text selection and text editing in computer science, and for circuit design.
Book
Unified Theories of Cognition
TL;DR: In this paper, the authors propose a unified theory of cognition for the task of the Task of the Book Foundations of Cognitive Science Behaving Systems Knowledge Systems Representation Machines and Computation Symbols Architectures Intelligence Search and Problem Spaces Preparation and Deliberation Summary Human Cognitive Architecture The Human is a Symbol System System Levels The Time Scale of Human Action The Biological Band The Neural Circuit Level The Real-Time Constraint on Cognition The Cognitive Band The Level of Simple Operations The First Level of Composed Operations The Intendedly Rational Band Higher Bands: Social, Historical
Book
Soar: an architecture for general intelligence
TL;DR: SOAR, an implemented proposal for a foundation for a system capable of general intelligent behavior, is presented and its organizational principles, the system as currently implemented, and demonstrations of its capabilities are described.
Journal ArticleDOI
SOAR: an architecture for general intelligence
TL;DR: SOAR as discussed by the authors is an implemented proposal for such an architecture, which is described in detail in the paper "SOAR: An Implementation of Cognitive Architecture for Artificial Intelligence" and demonstrated in the SOAR project.