Journal ArticleDOI
Wearable vibrotactile systems for virtual contact and information display
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TLDR
Through empirical study, it is shown that even a simple configuration, such as eight tactors arrayed around the torso, can be effective in increasing situational awareness in a building-clearing task, compared to users who perform the same task without the added cues.Abstract:
This paper presents a development history of a wearable, scalable vibrotactile stimulus delivery system. This history has followed a path from desktop-based, fully wired systems, through hybrid approaches consisting of a wireless connection from the host computer to a body-worn control box and wires to each tactor, to a completely wireless system employing Bluetooth technology to connect directly from the host to each individual tactor unit. Applications for such a system include delivering vibrotactile contact cues to users of virtual environments, providing directional cues in order to increase situational awareness in both real and virtual environments, and for general information display in wearable contexts. Through empirical study, we show that even a simple configuration, such as eight tactors arrayed around the torso, can be effective in increasing situational awareness in a building-clearing task, compared to users who perform the same task without the added cues.read more
Citations
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Journal ArticleDOI
Tactile displays: guidance for their design and application.
TL;DR: The sense of touch represents a promising means of supporting communication and coordination in human-human and human-machine systems and both potential benefits and limitations of this approach to information presentation are described.
Journal ArticleDOI
Vibrotactile Display: Perception, Technology, and Applications
TL;DR: The relevant human vibrotactile perceptual capabilities are explained, the main types of commercial vib rotactile actuators are detailed, and how to build both monolithic and localized vibrotACTile displays are described.
Proceedings ArticleDOI
Providing Haptics to Walls & Heavy Objects in Virtual Reality by Means of Electrical Muscle Stimulation
TL;DR: This work explores how to add haptics to walls and other heavy objects in virtual reality by creating a counter force that pulls the user's arm backwards when a user tries to push such an object, and accomplishes this in a wearable form factor.
Proceedings ArticleDOI
Impacto: Simulating Physical Impact by Combining Tactile Stimulation with Electrical Muscle Stimulation
TL;DR: This work presents impacto, a device designed to render the haptic sensation of hitting or being hit in virtual reality, and demonstrates how to assemble multiple impacto units into a simple haptic suit.
Proceedings ArticleDOI
A body-conforming tactile jacket to enrich movie viewing
Paul Marcel Carl Lemmens,Floris Maria Hermansz Crompvoets,Dirk Brokken,Jack M. A. van den Eerenbeemd,Gert-Jan de Vries +4 more
TL;DR: A wearable tactile jacket is created that is used to deliver movie-specific tactile stimuli to the viewer's body that are specifically targeted to influence the viewers' emotions.
References
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Proceedings ArticleDOI
Project GROPEHaptic displays for scientific visualization
TL;DR: Haptic display as an augmentation to visual display can improve perception and understanding both of force fields and of world models populated with impenetrable objects and the present tool promises to yield new chemistry research results.
A Haptic Back Display for Attentional and Directional Cueing
TL;DR: In this paper, a haptic back display using a 3-by-3 tactor array was developed for delivering attention- and direction-related information to its user, which can be used to redirect the observer's visual spatial attention.
Journal ArticleDOI
Vibrotactile localization on the abdomen: effects of place and space.
TL;DR: The ability to localize vibratory stimuli was examined at sites around the abdomen and found to be a function of separation among loci and, most significantly, of place on the trunk.
Proceedings ArticleDOI
Training for physical tasks in virtual environments: Tai Chi
Philo Tan Chua,R. Crivella,B. Daly,Ning Hu,R. Schaaf,David Ventura,T. Camill,Jessica K. Hodgins,Randy Pausch +8 more
TL;DR: A wireless virtual reality system and a prototype full body Tai Chi training application are presented and it is attempted to show that user interface techniques made possible by such a system can improve training for a full body motor task.
Proceedings ArticleDOI
Design of a wearable tactile display
TL;DR: The work in optimizing the design of a tactile display is presented and some of the issues and opportunities surrounding tactile displays for wearable computers are discussed.
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