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Haohui Chen

Researcher at Commonwealth Scientific and Industrial Research Organisation

Publications -  22
Citations -  987

Haohui Chen is an academic researcher from Commonwealth Scientific and Industrial Research Organisation. The author has contributed to research in topics: Population & Natural disaster. The author has an hindex of 8, co-authored 22 publications receiving 736 citations. Previous affiliations of Haohui Chen include Monash University & University of Melbourne.

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Rapid assessment of disaster damage using social media activity.

TL;DR: It is shown that real and perceived threats, together with physical disaster effects, are directly observable through the intensity and composition of Twitter’s message stream, and suggested that massive online social networks can be used for rapid assessment of damage caused by a large-scale disaster.
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Performance of social network sensors during Hurricane Sandy.

TL;DR: It is found that differences in users’ network centrality effectively translate into moderate awareness advantage (up to 26 hours); and that geo-location of users within or outside of the hurricane-affected area plays a significant role in determining the scale of such an advantage.
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Weather impacts expressed sentiment.

TL;DR: It is found that cold temperatures, hot temperatures, precipitation, narrower daily temperature ranges, humidity, and cloud cover are all associated with worsened expressions of sentiment, even when excluding weather-related posts.
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Origin-Destination Flow Maps in Immersive Environments

TL;DR: This work suggests that careful use of the third spatial dimension can resolve visual clutter in complex flow maps, with respect to origin-destination flow data in a global geographic context.
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Maps and Globes in Virtual Reality

TL;DR: In this article, the authors explore different ways to render world-wide geographic maps in virtual reality (VR) and compare: (a) a 3D exocentric globe, where the user's viewpoint is outside the globe, (b) a flat map (rendered to a plane in VR); (c) an egocentric 3D globe, with the viewpoint inside the globe; and (d) a curved map, created by projecting the map onto a section of a sphere which curves around the user.