J
Jatin Chhugani
Researcher at Intel
Publications - 81
Citations - 5008
Jatin Chhugani is an academic researcher from Intel. The author has contributed to research in topics: SIMD & Rendering (computer graphics). The author has an hindex of 28, co-authored 80 publications receiving 4728 citations. Previous affiliations of Jatin Chhugani include IBM & Johns Hopkins University.
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Patent
Using a Texture Unit for General Purpose Computing
Victor W. Lee,Mikhail Smelyanskiy,Yen-Kuang Chen,Jatin Chhugani,José González,Changkyu Kim,Ganesh Dasika +6 more
TL;DR: An interpolation unit, such as may be found in a texture unit or texture sampler, may be used utilized to perform general-purpose mathematical computations such as dot products.
Patent
Method and apparatus of instruction that merges and sorts smaller sorted vectors into larger sorted vector
TL;DR: In this article, a semiconductor chip is described that includes an instruction execution unit having a functional unit, said functional unit having minimum and maximum comparison circuitry followed by interleaving circuitry.
Patent
Extraction of body dimensions from planar garment photographs of fitting garments
TL;DR: In this article, a model of a garment, a corresponding calibration factor and reference garment shapes can be assessed and a measurement of the reference feature may be calculated based on the association and the calibration factor, which can be stored in a body profile associated with a user.
Patent
System and method for acceleration of collision detection
TL;DR: In this article, the authors present a method of pre-computing a support map which includes a run-time environment comprising at least one three dimensional convex body having a plurality of vertices on each of at least six sides, each side being divided into a predetermined number of sample regions.
Patent
Grouping Pixels to be Textured
Lee Victor W,Ganesh Dasika,Mikhail Smelyanskiy,Jose Gonzalez,Changkyu Kim,Jatin Chhugani,Yen-Kuang Chen,Julio Gago,Santiago Galan,Moya Del Barrio Victor +9 more
TL;DR: A region or group of pixels may be textured as a unit, using a range specifier and one or more anchor pixels to define the group as mentioned in this paper. But in some embodiments, processing grouped pixels improves efficiency.