J
Jatin Chhugani
Researcher at Intel
Publications - 81
Citations - 5008
Jatin Chhugani is an academic researcher from Intel. The author has contributed to research in topics: SIMD & Rendering (computer graphics). The author has an hindex of 28, co-authored 80 publications receiving 4728 citations. Previous affiliations of Jatin Chhugani include IBM & Johns Hopkins University.
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Patent
Omni-channel simulated digital apparel content display
TL;DR: In this paper, a machine can detect an available amount of a computing resource on a client device and cause the server to render at least a portion of the three-dimensional body model in accordance with the determination.
Proceedings ArticleDOI
A Multi-Platform Evaluation of the Randomized CX Low-Rank Matrix Factorization in Spark
Alex Gittens,Jey Kottalam,Jiyan Yang,Michael F. Ringenburg,Jatin Chhugani,Evan Racah,Mohitdeep Singh,Yushu Yao,Curt R. Fischer,Oliver Ruebel,Benjamin P. Bowen,Norman G. Lewis,Michael W. Mahoney,Venkat Krishnamurthy,Prabhat +14 more
TL;DR: The performance and scalability of the randomized CX low-rank matrix factorization is investigated and its applicability through the analysis of a 1TB mass spectrometry imaging (MSI) dataset is demonstrated using Apache Spark on an Amazon EC2 cluster, a Cray XC40 system, and an experimental Cray cluster.
Patent
Methods and systems to determine conservative view cell occlusion
TL;DR: In this article, the authors propose methods and systems to determine view cell occlusion, including to project objects of a 3D graphics environment to a 2D image plane with respect to the view point, to reduce sizes of corresponding object images, and to generate an occluder map from the reduced-size object images.
Patent
Optimization-Based exact formulation and solution of crowd simulation in virtual worlds
TL;DR: In this paper, a method of computing a collision-free velocity ( 117, 217 ) for an agent ( 110 ) in a crowd simulation environment (100 ) comprises identifying a quadratic optimization problem that corresponds to the collision free velocity, and finding an exact solution for the problem by using a geometric approach.
ISOSLIDER: a system for interactive exploration of isosurfaces
TL;DR: The central idea of the ISOSLIDER algorithm is to determine salient isovalues where surface topology changes and pre-encode these changes so as to facilitate fast updates to the triangulation.