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Adaptive Precision Floating-Point Arithmetic and Fast Robust Geometric Predicates,

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TLDR
This article offers fast software-level algorithms for exact addition and multiplication of arbitrary precision floating-point values and proposes a technique for adaptive precision arithmetic that can often speed these algorithms when they are used to perform multiprecision calculations that do not always require exact arithmetic, but must satisfy some error bound.
Abstract
Exact computer arithmetic has a variety of uses, including the robust implementation of geometric algorithms. This article has three purposes. The first is to offer fast software-level algorithms for exact addition and multiplication of arbitrary precision floating-point values. The second is to propose a technique for adaptive precision arithmetic that can often speed these algorithms when they are used to perform multiprecision calculations that do not always require exact arithmetic, but must satisfy some error bound. The third is to use these techniques to develop implementations of several common geometric calculations whose required degree of accuracy depends on their inputs. These robust geometric predicates are adaptive; their running time depends on the degree of uncertainty of the result, and is usually small.

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Journal ArticleDOI

E pur si muove: Galilean-invariant cosmological hydrodynamical simulations on a moving mesh

TL;DR: In this article, a moving unstructured mesh defined by the Voronoi tessellation of a set of discrete points is used to solve the hyperbolic conservation laws of ideal hydrodynamics with a finite volume approach, based on a second-order unsplit Godunov scheme with an exact Riemann solver.
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Extended finite element method for three-dimensional crack modelling

TL;DR: In this article, an extended finite element method (X-FEM) for three-dimensional crack modeling is described, where a discontinuous function and two-dimensional asymptotic crack-tip displacement fields are added to the finite element approximation to account for the crack using the notion of partition of unity.
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Gerris: a tree-based adaptive solver for the incompressible Euler equations in complex geometries

TL;DR: An adaptive mesh projection method for the time-dependent incompressible Euler equations is presented and second-order convergence in space and time is demonstrated on regular, statically and dynamically refined grids.
Book

Digital arithmetic

TL;DR: Digital Arithmetic, two of the field's leading experts, deliver a unified treatment of digital arithmetic, tying underlying theory to design practice in a technology-independent manner, to develop sound solutions, avoid known mistakes, and repeat successful design decisions.
Journal ArticleDOI

Accurate Sum and Dot Product

TL;DR: Algorithms for summation and dot product of floating-point numbers are presented which are fast in terms of measured computing time and it is shown that the computed results are as accurate as if computed in twice or K-fold working precision.
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