Bringing clothing into desired configurations with limited perception
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Citations
Autonomous Vehicle Technology: A Guide for Policymakers
Robotic manipulation and sensing of deformable objects in domestic and industrial applications: a survey:
Interactive Perception: Leveraging Action in Perception and Perception in Action
Sim-to-Real Reinforcement Learning for Deformable Object Manipulation
Automatic 3-D Manipulation of Soft Objects by Robotic Arms With an Adaptive Deformation Model
References
A general method applicable to the search for similarities in the amino acid sequence of two proteins
Dynamic programming algorithm optimization for spoken word recognition
Triangle: Engineering a 2D Quality Mesh Generator and Delaunay Triangulator
The discrete geodesic problem
Cloth grasp point detection based on multiple-view geometric cues with application to robotic towel folding
Related Papers (5)
Frequently Asked Questions (10)
Q2. What future works have the authors mentioned in the paper "Bringing clothing into desired configurations with limited perception" ?
The authors believe that integrating a motion planner that considers both base and arm motion into their system would eliminate these failures.
Q3. How many triangle elements can a robot use to grasp a shirt?
On a dual-core 2.0 GHz processor, SDPA can run roughly four simulations per second when the authors use about 300 triangle elements per mesh.
Q4. What is the transition in the HMM?
A transition in the HMM occurs after holding the cloth up with one gripper, grasping the lowest-hanging point with the free gripper, and then releasing the topmost point.
Q5. What is the sequence of manipulations to get from one grasp state to the next?
The sequence of manipulations to get from one grasp state to the next consists of laying the cloth on the table, opening both grippers, and picking up the cloth by a new pair of points.
Q6. What is the way to calculate the contours of a cloth?
The predicted contours for each pair of grasp states and articles (gt, a) are computed from the mesh coordinates (Xt) generated by the cloth simulator, which is detailed in Section V. Next, the dynamic time warping algorithm is used to find the best alignment of each predicted contour to the actual contour.
Q7. What is the z-coordinate of the ith mesh point?
also be expressed as the following semidefinite programming (SDP) constraint:[σ2I3 Fe(Xsim) F>e (Xsim) I2] 0 for all e ∈ E. (1)In summary, their optimization problem becomes:minXsim U(Xsim) = N∑ i=1 zis.t. xasim = x l t,x b sim = x r tXsim satisfies Equation (1)where zi is the z-coordinate of the ith mesh point.
Q8. What is the grasp state of the cloth at time t?
Let gt be the grasp state of the cloth at time t, where gt = (glt, g r t ) consists of the mesh point of the cloth in the robot’s left and right gripper respectively.
Q9. What is the simplest way to minimize the gravitational potential energy of all mesh points?
To go from the grasp state (gt) and article (a) to the simulated 3D coordinates of each mesh point (Xsim = {x1sim, . . . ,xNsim}), the authors minimize the gravitational potential energy of all mesh points subject to two sets of constraints.
Q10. What is the key part of the end-to-end task?
In this paper the authors focus on a key part of this end-to-end task; namely, bringing a clothing article from an unknown configuration into a desired configuration.