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Emoticon Style: Interpreting Differences in Emoticons Across Cultures

TLDR
This paper investigates the semantic, cultural, and social aspects of emoticon usage on Twitter and shows that emoticons are not limited to conveying a specific emotion or used as jokes, but rather are socio-cultural norms, whose meaning can vary depending on the identity of the speaker.
Abstract
Emoticons are a key aspect of text-based communication, and are the equivalent of nonverbal cues to the medium of online chat, forums, and social media like Twitter. As emoticons become more widespread in computer mediated communication, a vocabulary of different symbols with subtle emotional distinctions emerges especially across different cultures. In this paper, we investigate the semantic, cultural, and social aspects of emoticon usage on Twitter and show that emoticons are not limited to conveying a specific emotion or used as jokes, but rather are socio-cultural norms, whose meaning can vary depending on the identity of the speaker. We also demonstrate how these norms propagate through the Twitter @-reply network. We confirm our results on a large-scale dataset of over one billion Tweets from different time periods and countries.

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Proceedings Article

TwitchChat: A Dataset for Exploring Livestream Chat

TL;DR: This work presents a large-scale dataset of video game livestream chat, consisting of over 60 million tokens, and provides a case study analysis of word vector methods applied to the dataset, showing that the vector space is strangely shaped but clusterable and that the resulting clusters correlate with features such as streamer popularity.
Dissertation

The framework of anthropomorphic interface in gamification application for transitional healthcare

TL;DR: A framework for the application of anthropomorphic interfaces in gamified applications for transitional healthcare was proposed and a set of guidelines was developed and validated in a focus group discussion, providing constructive recommendations for future designs of an anthropomorphic interface in gamification applications for the transitional healthcare.

If one thing can be resolved with biaoqing bao, then don't use words!”: the genealogy of biaoqing bao in the chinese internet culture

Yixin Liang
TL;DR: Wang et al. as discussed by the authors investigated the origin of Baoqing Bao which can be traced back to 2009 when a new type of images emerged online to vent netizens' sentiment against the Internet censorship launched by the Chinese government.
Proceedings ArticleDOI

Interpolating Happiness: Understanding the Intensity Gradations of Face Emojis Across Cultures

TL;DR: In this paper , the authors established emoji intensity scales for seven basic emotions: happiness, anger, disgust, sadness, shock, annoyance, and love, and found that the cultural background influences emojis' perception: linear-active cultures (e.g., UK, Germany) rate the intensity of such visualizations higher than multi-active or reactive cultures.
Journal ArticleDOI

Emoji Alter the Perception of Emotion in Affectively Neutral Text messages

TL;DR: The authors considered emoji effects on the emotional valence of affectively neutral English-language text messages and found that responses + positive emoji were rated more positively than any other emoji condition.
References
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Journal ArticleDOI

The psychological meaning of words: LIWC and computerized text analysis methods

TL;DR: The Linguistic Inquiry and Word Count (LIWC) system as discussed by the authors is a text analysis system that counts words in psychologically meaningful categories to detect meaning in a wide variety of experimental settings, including to show attentional focus, emotionality, social relationships, thinking styles and individual differences.
Proceedings Article

Measuring User Influence in Twitter: The Million Follower Fallacy

TL;DR: An in-depth comparison of three measures of influence, using a large amount of data collected from Twitter, is presented, suggesting that topological measures such as indegree alone reveals very little about the influence of a user.
Journal ArticleDOI

An evolutionary approach to norms

TL;DR: In this article, the emergence and stability of behavioral norms in the context of a game played by people of limited rationality is analyzed with a computer simulation based upon the evolutionary principle that strategies shown to be relatively effective will be used more in the future than less effective strategies.
Journal ArticleDOI

The Dissemination of Culture: A Model with Local Convergence and Global Polarization

TL;DR: In this paper, an agent-based adaptive model is proposed to reveal the effects of a mechanism of convergent social influence, where actors are placed at fixed sites and the basic premise is that the more similar an actor is to a neighbor, the more likely that that actor will adopt one of the neighbor's traits.
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