Fundamentals of Binaural Technology
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TLDR
In this paper, the fundamental ideas of the binaural recording technique are discussed and a model is given that describes the sound transmission from a source in a free field, through the external ear to the eardrum.About:
This article is published in Applied Acoustics.The article was published on 1992-01-01 and is currently open access. It has received 428 citations till now. The article focuses on the topics: Binaural recording & Dummy head recording.read more
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Book
Head-Related Transfer Function and Virtual Auditory Display
TL;DR: Head-Related Transfer Function and Virtual Auditory Display: E-Book, Head-Related transfer function and Virtual auditory display: e-Book , کتابخانه دیجیتال شاپور اهواز
Patent
Dynamic binaural sound capture and reproduction
TL;DR: In this paper, a motion-tracked binaural (MTB) method was proposed for capturing and reproducing either live or recorded three-dimensional sound, which employs several microphones (14), a head tracker (18), and special signal-processing procedures to combine the signals picked up by the microphones and achieves a high degree of realism by effectively placing the listener's ears in the space where the sounds are occurring.
Journal ArticleDOI
Fundamental and technological limitations of immersive audio systems
TL;DR: A novel desktop audio system with integrated listener-tracking capability that circumvents several of the technological limitations faced by today's digital audio workstations is presented.
Modeling Techniques for Virtual Acoustics
TL;DR: A new real-time auralization system that enables interactive movement of the listener and the sound source in the virtual environment and the new three-dimensional mesh is interesting since it is suitable for room acoustic modeling.
Patent
Method and apparatus for creating a multi-dimensional communication space for use in a binaural audio system
TL;DR: In this article, a binaural sound system (400) includes a transceiver (492) configured for receiving a signal (600) containing at least a first type of information (e.g., enunciated data) and a second type of metadata (i.e., spatial position information).
References
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Simulation of the transient and steady‐state sound propagation in rooms using a new combined ray‐tracing/image‐source algorithm
TL;DR: The new method combines the advantages of the ray‐tracing process, namely, the relatively slow increase of computation time with the length of the impulse response, with the accuracy inherent to the image‐source model, which is even sufficient to calculate the Fourier transform.
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Transformation characteristics of the external human ear
S. Mehrgardt,V. Mellert +1 more
TL;DR: With an impulse response technique the transfer functions from the free sound field to the ear‐canal entrance were measured on 20 subjects for sound incidence and the eardrum impedance was computed from this transfer function and completes the poor knowledge of the eARDrum impedance in the frequency range from 2 to 15 kHz.
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Directional sensitivity of sound‐pressure levels in the human ear canal
TL;DR: The results indicate the types of horizontal and vertical spatial information that are available from sound level cues over various ranges of frequency and, within a small subject population, indicate the nature of intersubject variability.
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ODEON—Another hybrid room acoustical model
TL;DR: The ODEON room acoustics program is intended to be a base for research in objective and subjective room acoustic research, and a useful tool for consultants, in which an initial ray tracing is carried out to determine potential reflection sequences.
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Spectral cues utilized in the localization of sound in the median sagittal plane
TL;DR: A series of experiments carried out to further elucidate the role of spectral cues in locating sounds in the median sagittal plane (MSP) revealed a notch in the frequency response curves which migrated toward the lower frequencies as the sound source was moved from above to below the aural axis.