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Open AccessProceedings ArticleDOI

GANFIT: Generative Adversarial Network Fitting for High Fidelity 3D Face Reconstruction

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TLDR
This paper utilizes GANs to train a very powerful generator of facial texture in UV space and revisits the original 3D Morphable Models (3DMMs) fitting approaches making use of non-linear optimization to find the optimal latent parameters that best reconstruct the test image but under a new perspective.
Abstract
In the past few years, a lot of work has been done towards reconstructing the 3D facial structure from single images by capitalizing on the power of Deep Convolutional Neural Networks (DCNNs). In the most recent works, differentiable renderers were employed in order to learn the relationship between the facial identity features and the parameters of a 3D morphable model for shape and texture. The texture features either correspond to components of a linear texture space or are learned by auto-encoders directly from in-the-wild images. In all cases, the quality of the facial texture reconstruction of the state-of-the-art methods is still not capable of modeling textures in high fidelity. In this paper, we take a radically different approach and harness the power of Generative Adversarial Networks (GANs) and DCNNs in order to reconstruct the facial texture and shape from single images. That is, we utilize GANs to train a very powerful generator of facial texture in UV space. Then, we revisit the original 3D Morphable Models (3DMMs) fitting approaches making use of non-linear optimization to find the optimal latent parameters that best reconstruct the test image but under a new perspective. We optimize the parameters with the supervision of pretrained deep identity features through our end-to-end differentiable framework. We demonstrate excellent results in photorealistic and identity preserving 3D face reconstructions and achieve for the first time, to the best of our knowledge, facial texture reconstruction with high-frequency details.

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Book ChapterDOI

Towards Fast, Accurate and Stable 3D Dense Face Alignment.

TL;DR: A novel regression framework which makes a balance among speed, accuracy and stability, and a meta-joint optimization strategy to dynamically regress a small set of 3DMM parameters, which greatly enhances speed and accuracy simultaneously.
Journal ArticleDOI

3D Morphable Face Models—Past, Present, and Future

TL;DR: A detailed survey of 3D Morphable Face Models over the 20 years since they were first proposed is provided in this paper, where the challenges in building and applying these models, namely, capture, modeling, image formation, and image analysis, are still active research topics, and the state-of-the-art in each of these areas are reviewed.
Posted Content

Learning an Animatable Detailed 3D Face Model from In-The-Wild Images

TL;DR: This work presents the first approach that regresses 3D face shape and animatable details that are specific to an individual but change with expression, and introduces a novel detail-consistency loss that disentangles person-specific details from expression-dependent wrinkles.
Posted Content

Towards Real-World Blind Face Restoration with Generative Facial Prior

TL;DR: This work proposes GFP-GAN that leverages rich and diverse priors encapsulated in a pretrained face GAN for blind face restoration that achieves superior performance to prior art on both synthetic and real-world datasets.
Proceedings ArticleDOI

Unsupervised Learning of Probably Symmetric Deformable 3D Objects From Images in the Wild

TL;DR: In this paper, an autoencoder is used to learn 3D deformable object categories from raw single-view images, without external supervision, using the fact that many object categories have, at least in principle, a symmetric structure.
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