scispace - formally typeset
Proceedings ArticleDOI

Geometrically consistent plane extraction for dense indoor 3D maps segmentation

Reads0
Chats0
TLDR
This paper presents an unsupervised geometric-based approach for the segmentation of 3D point clouds into objects and meaningful scene structures and proposes a novel global plane extraction algorithm for robustly discovering the underlying planes in the scene.
Abstract
Modern SLAM systems with a depth sensor are able to reliably reconstruct dense 3D geometric maps of indoor scenes. Representing these maps in terms of meaningful entities is a step towards building semantic maps for autonomous robots. One approach is to segment the 3D maps into semantic objects using Conditional Random Fields (CRF), which requires large 3D ground truth datasets to train the classification model. Additionally, the CRF inference is often computationally expensive. In this paper, we present an unsupervised geometric-based approach for the segmentation of 3D point clouds into objects and meaningful scene structures. We approximate an input point cloud by an adjacency graph over surface patches, whose edges are then classified as being either on or off. We devise an effective classifier which utilises both global planar surfaces and local surface convexities for edge classification. More importantly, we propose a novel global plane extraction algorithm for robustly discovering the underlying planes in the scene. Our algorithm is able to enforce the extracted planes to be mutually orthogonal or parallel which conforms usually with human-made indoor environments. We reconstruct 654 3D indoor scenes from NYUv2 sequences to validate the efficiency and effectiveness of our segmentation method.

read more

Citations
More filters
Proceedings ArticleDOI

Meaningful maps with object-oriented semantic mapping

TL;DR: In this article, the authors address the problem of building environmental maps that include both semantically meaningful, object-level entities and point- or mesh-based geometrical representations.
Journal ArticleDOI

An efficient global energy optimization approach for robust 3D plane segmentation of point clouds

TL;DR: This paper formulates the plane segmentation problem as a global energy optimization because it is robust to high levels of noise and clutter and obtained good performances both in high-quality TLS point clouds and low-quality RGB-D point clouds.
Proceedings ArticleDOI

The ACRV picking benchmark: A robotic shelf picking benchmark to foster reproducible research

TL;DR: The ACRV Picking Benchmark as discussed by the authors is a new physical benchmark for robotic picking, which is designed to be reproducible and consists of a set of 42 common objects, a widely available shelf, and exact guidelines for object arrangement using stencils.
Proceedings ArticleDOI

SceneCut: Joint Geometric and Object Segmentation for Indoor Scenes

TL;DR: SceneCut as mentioned in this paper uses a pre-trained convolutional oriented boundary network to predict accurate boundaries from images, which are then used to construct high-quality region hierarchies for object detection and segmentation.
Journal ArticleDOI

Voxel- and graph-based point cloud segmentation of 3d scenes using perceptual grouping laws

TL;DR: This paper presents a strategy for point cloud segmentation using voxel structure and graph-based clustering with perceptual grouping laws, which allows a learning-free and completely automatic but parametric solution for segmenting 3D point cloud.
References
More filters
Journal ArticleDOI

Fast approximate energy minimization via graph cuts

TL;DR: This work presents two algorithms based on graph cuts that efficiently find a local minimum with respect to two types of large moves, namely expansion moves and swap moves that allow important cases of discontinuity preserving energies.
Book ChapterDOI

Indoor segmentation and support inference from RGBD images

TL;DR: The goal is to parse typical, often messy, indoor scenes into floor, walls, supporting surfaces, and object regions, and to recover support relationships, to better understand how 3D cues can best inform a structured 3D interpretation.
Proceedings ArticleDOI

KinectFusion: Real-time dense surface mapping and tracking

TL;DR: A system for accurate real-time mapping of complex and arbitrary indoor scenes in variable lighting conditions, using only a moving low-cost depth camera and commodity graphics hardware, which fuse all of the depth data streamed from a Kinect sensor into a single global implicit surface model of the observed scene in real- time.
Proceedings ArticleDOI

VoxNet: A 3D Convolutional Neural Network for real-time object recognition

TL;DR: VoxNet is proposed, an architecture to tackle the problem of robust object recognition by integrating a volumetric Occupancy Grid representation with a supervised 3D Convolutional Neural Network (3D CNN).
Journal ArticleDOI

Efficient RANSAC for Point-Cloud Shape Detection

TL;DR: An automatic algorithm to detect basic shapes in unorganized point clouds based on random sampling and detects planes, spheres, cylinders, cones and tori, and obtains a representation solely consisting of shape proxies.
Related Papers (5)