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Location-based multicast routing protocol for mobile ad hoc networks

TLDR
This paper proposes a distributed cluster-based QoS multicast routing algorithm which only requires maintaining a local state at each node and has better performance and lower routing overhead than the non-cluster based algorithm.
Abstract: 
Wireless network offers freedom moving around the effective transmission area and the flexibility and easy to use function for Internet application. Many applications of computer network involve multiple users that will rely on the ability of the network to provide multicast services. Thus, multicasting will be concerned as an essential part of Ad Hoc networks. Some of the proposed routing algorithms require maintaining a global network state at each node, the imprecision of global state and the large amount of storage and communication overhead induce poor scalability. In this paper, we propose a distributed cluster-based QoS multicast routing algorithm which only requires maintaining a local state at each node. The location information provided by positioning device is aided in route discovery and route maintenance procedure. Our protocol partitions the network into square clusters. In each cluster, a cluster head and gateways are selected by a cluster head selection algorithm and a gateway selection algorithm respectively. After the construction of cluster heads and gateway nodes, a distributed computation collectively utilizes the local state information to construct multicast tree in a hop-by-hop basis. Simulations are conducted to evaluate the performance of our algorithm. As it turns out, our protocol has better performance and lower routing overhead than the non-cluster based algorithm.

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References
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Proceedings ArticleDOI

Ad-hoc on-demand distance vector routing

TL;DR: An ad-hoc network is the cooperative engagement of a collection of mobile nodes without the required intervention of any centralized access point or existing infrastructure and the proposed routing algorithm is quite suitable for a dynamic self starting network, as required by users wishing to utilize ad- hoc networks.
Proceedings ArticleDOI

GPSR: greedy perimeter stateless routing for wireless networks

TL;DR: Greedy Perimeter Stateless Routing is presented, a novel routing protocol for wireless datagram networks that uses the positions of routers and a packet's destination to make packet forwarding decisions and its scalability on densely deployed wireless networks is demonstrated.
Proceedings ArticleDOI

Highly dynamic Destination-Sequenced Distance-Vector routing (DSDV) for mobile computers

TL;DR: The modifications address some of the previous objections to the use of Bellman-Ford, related to the poor looping properties of such algorithms in the face of broken links and the resulting time dependent nature of the interconnection topology describing the links between the Mobile hosts.
Journal ArticleDOI

A review of current routing protocols for ad hoc mobile wireless networks

TL;DR: Routing protocols for ad hoc networks are examined by providing an overview of eight different protocols by presenting their characteristics and functionality, and then a comparison and discussion of their respective merits and drawbacks are provided.
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Location-aided routing (LAR) in mobile ad hoc networks

TL;DR: An approach to utilize location information (for instance, obtained using the global positioning system) to improve performance of routing protocols for ad hoc networks is suggested.
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