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Open AccessJournal ArticleDOI

On Distinguishing Epistemic from Pragmatic Action

David Kirsh, +1 more
- 01 Oct 1994 - 
- Vol. 18, Iss: 4, pp 513-549
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TLDR
It is shown that in Tetris-a real-time, interactive video game-certain cognitive and perceptual problems are more quicktv, easily, and reliably solved by performingactions in the world than by performing computational actions in the head atone.
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This article is published in Cognitive Science.The article was published on 1994-10-01 and is currently open access. It has received 1203 citations till now. The article focuses on the topics: Video game & Action (philosophy).

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Journal ArticleDOI

The Extended Mind

TL;DR: The authors advocate an externalism about mind, but one that is in no way grounded in the debatable role of external reference in fixing the contents of our mental states, rather, they advocate an *active externalism*, based on the active role of the environment in driving cognitive processes.
Book

Being There: Putting Brain, Body, and World Together Again

TL;DR: Clark as mentioned in this paper argues that the mental has been treated as a realm that is distinct from the body and the world, and argues that a key to understanding brains is to see them as controllers of embodied activity.
Journal ArticleDOI

Six views of embodied cognition.

TL;DR: The sixth claim has received the least attention in the literature on embodied cognition, but it may in fact be the best documented and most powerful of the six claims.
Journal ArticleDOI

Distributed cognition: toward a new foundation for human-computer interaction research

TL;DR: This article proposes distributed cognition as a new foundation for human-computer interaction, sketches an integrated research framework, and uses selections from earlier work to suggest how this framework can provide new opportunities in the design of digital work materials.
Book

Radical Embodied Cognitive Science

TL;DR: Chemero as mentioned in this paper argues that cognition should be described in terms of agent-environment dynamics rather than in computational and representation, and proposes a methodology: dynamical systems theory, which would explain things dynamically and without reference to representation.
References
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Journal ArticleDOI

Distributed Hierarchical Processing in the Primate Cerebral Cortex

TL;DR: A summary of the layout of cortical areas associated with vision and with other modalities, a computerized database for storing and representing large amounts of information on connectivity patterns, and the application of these data to the analysis of hierarchical organization of the cerebral cortex are reported on.
Book

The Architecture of Cognition

TL;DR: Adaptive Control of Thought (ACT*) as mentioned in this paper is a theory of the basic principles of operation built into the cognitive system and is the main focus of Anderson's theory of cognitive architecture.
Journal ArticleDOI

Mental Rotation of Three-Dimensional Objects

TL;DR: The time required to recognize that two perspective drawings portray objects of the same three-dimensional shape is found to be a linearly increasing function of the angular difference in the portrayed orientations of the two objects.
Book

Unified Theories of Cognition

TL;DR: In this paper, the authors propose a unified theory of cognition for the task of the Task of the Book Foundations of Cognitive Science Behaving Systems Knowledge Systems Representation Machines and Computation Symbols Architectures Intelligence Search and Problem Spaces Preparation and Deliberation Summary Human Cognitive Architecture The Human is a Symbol System System Levels The Time Scale of Human Action The Biological Band The Neural Circuit Level The Real-Time Constraint on Cognition The Cognitive Band The Level of Simple Operations The First Level of Composed Operations The Intendedly Rational Band Higher Bands: Social, Historical