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Optimally cutting a surface into a disk

TLDR
In this article, the authors consider the problem of cutting a set of edges on a polyhedral manifold surface, possibly with boundary, to obtain a single topological disk, minimizing either the total number of cut edges or their total length.
Abstract
We consider the problem of cutting a set of edges on a polyhedral manifold surface, possibly with boundary, to obtain a single topological disk, minimizing either the total number of cut edges or their total length. We show that this problem is NP-hard, even for manifolds without boundary and for punctured spheres. We also describe an algorithm with running time n^{O(g+k)}, where n is the combinatorial complexity, g is the genus, and k is the number of boundary components of the input surface. Finally, we describe a greedy algorithm that outputs a O(log^2 g)-approximation of the minimum cut graph in O(g^2 n log n) time.

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Citations
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Proceedings ArticleDOI

Geometry images

TL;DR: This paper proposes to remesh an arbitrary surface onto a completely regular structure the authors call a geometry image, which captures geometry as a simple 2D array of quantized points.
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Global conformal surface parameterization

TL;DR: This work analyzes the structure of the space of all global conformal parameterizations of a given surface and finds all possible solutions by constructing a basis of the underlying linear solution space.
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Mesh parameterization: theory and practice

TL;DR: This course outlines its mathematical foundations, describes recent methods for parameterizing meshes over various domains, discusses emerging tools like global parameterization and inter-surface mapping, and demonstrates a variety of parameterization applications.
Journal ArticleDOI

Feature-based surface parameterization and texture mapping

TL;DR: An automatic parameterization method for segmenting a surface into patches that are then flattened with little stretch, and an image-based error measure that takes into account stretch, seams, smoothness, packing efficiency, and surface visibility is described.
Proceedings ArticleDOI

Interactive geometry remeshing

TL;DR: This work presents a novel technique, both flexible and efficient, for interactive remeshing of irregular geometry that is able to produce arbitrarily complex meshes with a variety of properties including: uniformity, regularity, semi-regularity, curvature sensitive resampling, and feature preservation.
References
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Journal ArticleDOI

A note on two problems in connexion with graphs

TL;DR: A tree is a graph with one and only one path between every two nodes, where at least one path exists between any two nodes and the length of each branch is given.
Book

Algebraic topology

Allen Hatcher
Journal ArticleDOI

On the shortest spanning subtree of a graph and the traveling salesman problem

TL;DR: Kurosh and Levitzki as discussed by the authors, on the radical of a general ring and three problems concerning nil rings, Bull Amer Math Soc vol 49 (1943) pp 913-919 10 -, On the structure of algebraic algebras and related rings.
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Parameterized Complexity

TL;DR: An approach to complexity theory which offers a means of analysing algorithms in terms of their tractability, and introduces readers to new classes of algorithms which may be analysed more precisely than was the case until now.
Proceedings ArticleDOI

Topology matching for fully automatic similarity estimation of 3D shapes

TL;DR: A novel technique is proposed, called Topology Matching, in which similarity between polyhedral models is quickly, accurately, and automatically calculated by comparing Multiresolutional Reeb Graphs (MRGs), which operates well as a search key for 3D shape data sets.