Perceived interactivity leading to e-loyalty: Development of a model for cognitive-affective user responses
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Citations
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References
Evaluating Structural Equation Models with Unobservable Variables and Measurement Error
Discovery of Grounded Theory: Strategies for Qualitative Research
Common method biases in behavioral research: a critical review of the literature and recommended remedies.
The Discovery of Grounded Theory: Strategies for Qualitative Research.
Perceived Usefulness, Perceived Ease of Use, and User
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Frequently Asked Questions (13)
Q2. What are the future works in "Perceived interactivity leading to e-loyalty: development of a model for cognitive-affective user responses" ?
In future research, it is suggested a traditional manipulation of the three dimensions of interactivity at high/low levels be conducted to determine if statistically significant differences in the treatment conditions are perceived by users. It is expected that with more sophisticated tools and applications for the Internet, innovations will be increasingly developed to best engage users with products, services, and other users in online environments.
Q3. What are the key components of interactivity in a mobile commerce setting?
Lee identified (1) user control, (2) responsiveness, (3) personalization, and (4) connectedness as important components to interactivity in a mobile commerce setting.
Q4. What are the dimensions of interactivity in an online environment?
Related to issues of access and control, Ku (1992) proposed six interactivity dimensions: (1) immediacy of feedback, (2) responsiveness, (3) source diversity, (4) communication linkages, (5) equality of participation, and (6) ability to terminate.
Q5. What is the way to assess the model's validity?
Since PLS does not generate an overall goodness-of-fit index (as with LISREL), model validity is primarily assessed by examining the structural paths and R2 values.
Q6. What software was used to host the surveys?
SurveyMonkey.com software was used to host the surveys, as it offers a rich set of features for questionnaire design and response tracking.
Q7. What is the common method used to establish content validity?
To establish content validity, a common method used is a literature review to scope the domain of the construct (Petter et al. 2007).
Q8. What is the purpose of a web-poll?
Web-polls are meant to solicit quick input/opinions from a web user, which is typically displayed for viewing by other visitors to the site.
Q9. What is the main argument for the use of students for e-retailing research?
Walczuch and Lundgren (2004) advocate the use of students for e-retailing research as they have the opportunity to use the Internet for communication and commercial transactions, and are a representative and appropriate sample for such studies.
Q10. What is the relationship between interactivity and trust?
In one study focused on perceived interactivity on customer trust in mobile commerce,Lee (2005) found interactivity components of user control, responsiveness and connectedness to be significantly related to trust.
Q11. What are the outcomes of perceived interactivity?
The authors add to these cognitively-based concepts the cognitive-affective element of trust (as per Komiak and Benbasat, 2006), and the affective construct of enjoyment (Cyr et al. 2007) as outcomes of perceived interactivity.
Q12. What did the participants think of the web-poll ratings?
Participants in these conditions commented that the web-poll ratings would likely influence their decisions, but strongly encouraged further user input through discussion groups and blogs.
Q13. What is the recommended threshold for the composite reliability of each reflective construct?
the composite reliability of each reflective construct exceeded the recommended threshold of 0.7 (Straub et al. 2004).