Special issue on 3D acquisition technology for cultural heritage
Luc Van Gool,Robert Sablatnig +1 more
- Vol. 17, Iss: 6, pp 347-348
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TLDR
In this first issue of Machine Vision and Applications to Cultural Heritage (CH), the reader finds papers describing several state-of-the-art 3D acquisition techniques, designed or at least selected for CH applications.Abstract:
Computer Graphics has been used to aid in the study and presentation of Cultural Heritage for a long time now. Increasingly, also Computer Vision starts to play its role, as a matter of fact often in combination with graphics. This has lead the International Association for Pattern Recognition (IAPR) to create its Technical Committee 19 ‘Computer Vision for Cultural Heritage Applications’ (http://iapr-tc19.prip.tuwien.ac.at/), co-chaired by the editors of this special issue. About the same time, the creation of the European Network of Excellence EPOCH (Excellence in the Processing of Open Cultural Heritage – http://www.epoch-net.org) has given this specific domain of research an additional impetus in Europe, but also beyond. It therefore seemed timely to devote one or more special issues of Machine Vision and Applications to Cultural Heritage (CH). In this first issue, the reader finds papers describing several state-of-the-art 3D acquisition techniques, designed or at least selected for CH applications.read more
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Journal ArticleDOI
Learning Cultural Heritage Through Information and Communication Technologies: A Case Study
TL;DR: This article aims at illustrating how Information and Communication Technologies could be used to exploit and disseminate Cultural Heritage, providing enriching learning experiences for different targets of users, especially young people.
Book ChapterDOI
3D Modelling from Real Data
Gabriele Guidi,Fabio Remondino +1 more
TL;DR: 3D capturing techniques for the generation of reality-based 3D models may span from passive sensors and image data, optical active sensors and range data, classical surveying, 2D maps, or an integration of the aforementioned methods.
Journal ArticleDOI
Technical Section: Virtual reconstruction of archeological vessels using expert priors and intrinsic differential geometry information
TL;DR: A method to assist in the tedious task of reconstructing ceramic vessels from unearthed archeological shards (fragments) using 3D computer vision-enabling technologies and a series of generic models to produce a virtual reconstruction and rendition of what the original vessel may have looked like.
Proceedings ArticleDOI
Virtual reconstruction of archaeological vessels using convex hulls of surface markings
TL;DR: A 3D computer vision method that assists the tedious procedure of manually reconstructing ceramic vessels from fragments unearthed in an archaeological excavation by relying on vessel surface markings combined with expert feedback to form a generic model of a vessel that the excavated fragments might have originated from.
Proceedings ArticleDOI
REVEAL intermediate report
David B. Cooper,Benjamin B. Kimia,Gabriel Taubin,Daniel Cabrini,Suman Karumuri,Will Doutre,Shubao Liu,Katarina Galor,Donald Sanders,Andrew Willis +9 more
TL;DR: This paper is an update on what the project has accomplished, what has been learned, and what is planned for the rest of the project.