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The Grammar of Graphics

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TLDR
The Grammar of Graphics (GOG) as mentioned in this paper denotes a system with seven orthogonal components, i.e., there are seven graphical component sets whose elements are aspects of the general system and every combination of aspects in the product of all these sets is meaningful.
Abstract
The Grammar of Graphics, or GOG, denotes a system with seven orthogonal components. By orthogonal, we mean there are seven graphical component sets whose elements are aspects of the general system and that every combination of aspects in the product of all these sets is meaningful. This sense of the word orthogonality, a term used by computer designers to describe a combinatoric system of components or building blocks, is in some sense similar to the orthogonal factorial analysis of variance (ANOVA), where factors have levels and all possible combinations of levels exist in the ANOVA design. If we interpret each combination of features in a GOG system as a point in a network, then the world described by GOG is represented in a seven-dimensional rectangular lattice.

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Visualizing water infrastructure with Sankey maps: a case study of mapping the Los Angeles Aqueduct, California

TL;DR: Sankey maps as discussed by the authors embed the systemic accounting of flows between sources and sinks into a spatial framework, allowing a hierarchy of visual variables to encode environmental conditions and historical data, providing a rich multivariate context supporting public discourse, policy making, and system operations.

Statistical Computing and Graphics Let's Practice What We Preach: Turning Tables into Graphs

TL;DR: In this paper, the authors show how it is possible to improve the presentation of tables using graphs that actually take up less space than the original tables, using multiple repeated line plots, with comparisons of interest connected by lines and separate comparisons isolated on different plots.
Posted Content

Data Changes Everything: Challenges and Opportunities in Data Visualization Design Handoff

TL;DR: This work identifies gaps between data characterization tools, visualization design tools, and development platforms that pose challenges for designer-developer teams working to create new data visualizations and identifies opportunities for future tools for prototyping, testing, and communicating data-driven designs that might contribute to more successful and collaborative data visualization design.
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SmartCues: A Multitouch Query Approach for Details-on-Demand through Dynamically Computed Overlays

TL;DR: SmartCues is introduced, a library to support details-on-demand through dynamically computed overlays that can be implemented across a wide array of visualization types and shown that end users can effectively use SmartCues.
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Primitive-based Construction Theory for Diagrams in Thematic Maps

TL;DR: In this paper, a new methodology for the creation of two-dimensional geometric symbols and diagrams for the application in thematic maps is presented, where diagrams can be defined using cartographic primitives which are arranged according to six arrangement principles.
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TL;DR: The current issues will remain at 32 pages until a more adequate supply of paper is assured, due to a shortage of paper for Bacto-Agar research.