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Towards Practical Permutation Routing on Meshes

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TLDR
In this paper, the authors considered the permutation routing problem on two-dimensional n/spl times/n meshes and obtained a near-optimal result: T = 2/spl middot/n+/spl Oscr/(1) with Q = 2.
Abstract
We consider the permutation routing problem on two-dimensional n/spl times/n meshes. To be practical, a routing algorithm is required to ensure very small queue sizes Q, and very low running time T, not only asymptotically but particularly also for the practically important n up to 1000. With a technique inspired by a scheme of Kaklamanis/Krizanc/Rao, we obtain a near-optimal result: T=2/spl middot/n+/spl Oscr/(1) with Q=2. Although Q is very attractive now, the lower order terms in T make this algorithm highly impractical. Therefore we present simple schemes which are asymptotically slower, but have T/spl sime/3/spl middot/n for all n and Q between 2 and 8. >

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Journal ArticleDOI

Packet Routing in Fixed-Connection Networks

TL;DR: This work focuses on (partial) permutation, k-relation routing, routing to random destinations, dynamic routing, isotonic routing, fault tolerant routing, and related sorting results.

Overview of mesh results

TL;DR: An overview of lower and upper bounds for algorithms for mesh-connected processor networks for multicomputer routing and sorting problems from 1977 to 1995 is provided.
Journal ArticleDOI

Routing with Locality on Meshes with Buses

TL;DR: By using a technique which is called iterative walk-and-ride, it is shown how the routing time can be reduced by approximately one-third for solving the problem of routing with locality on one- and two-dimensional short-bus meshes.
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