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WIP: the automatic synthesis of multimodal presentations

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TLDR
This article describes the system WIP, an implemented prototype of a knowledge-based presentation system that generates illustrated texts that are customized for the intended audience and situation and shows how a text-picture combination containing a crossmodal referring expression is generated by the system.
Abstract
Due to the growing complexity of information that has to be communicated by current AI systems, there comes an increasing need for building advanced intelligent user interfaces that take advantage of a coordinated combination of different modalities, e.g., natural language, graphics, and animation, to produce situated and user-adaptive presentations. A deeper understanding of the basic principles underlying multimodal communication requires theoretical work on computational models as well as practical work on concrete systems. In this article, we describe the system WIP, an implemented prototype of a knowledge-based presentation system that generates illustrated texts that are customized for the intended audience and situation. We present the architecture of WIP and introduce as its major components the presentation planner, the layout manager, and the generators for text and graphics. To achieve a coherent output with an optimal media mix, the single components have to be interleaved. The interplay of the presentation planner, the text and the graphics generator will be demonstrated by means of a system run. In particular, we show how a text-picture combination containing a crossmodal referring expression is generated by the system.

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Journal ArticleDOI

Plan-based integration of natural language and graphics generation

TL;DR: In this article, the authors describe a multimodal presentation system WIP which allows the generation of alternate presentations of the same content taking into account various contextual factors, and discuss how the plan-based approach to presentation design can be exploited so that graphics generation influences the production of text.
Journal ArticleDOI

Employing ai methods to control the behavior of animated interface agents

TL;DR: This contribution presents a framework for the development of presentation agents, which can be used for a broad range of applications including personalized information delivery from the WWW.
Journal ArticleDOI

ILEX: an architecture for a dynamic hypertext generation system

TL;DR: It is shown how the architecture of one text generation system, ILEX, has been shaped by the demands of its hypermedia environment, in terms of the levels of linguistic representation used, and the processes which map between them.
Journal ArticleDOI

Towards constructive text, diagram, and layout generation for information presentation

TL;DR: It is demonstrated that layout offers a rich resource for achieving presentational coherence, alongside more traditional resources such as text-formatting and the text-internal marking of discourse connections, and an integrated approach to layout, text, and diagram generation is introduced.
Proceedings ArticleDOI

Virtual 3D camera composition from frame constraints

TL;DR: A graphical interface that enables 3D visual artists or developers of interactive 3D virtual environments to efficiently define sophisticated camera compositions by creating storyboard frames, indicating how a desired shot should appear.
References
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TL;DR: Making Them Move: Mechanics, Control, and Animation of Articulated Figures Edited by Norman I. Badler and Bonnie L. Webber and Brian A. Barsky.