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Jean-François Raskin

Researcher at Université libre de Bruxelles

Publications -  306
Citations -  8087

Jean-François Raskin is an academic researcher from Université libre de Bruxelles. The author has contributed to research in topics: Decidability & Markov decision process. The author has an hindex of 47, co-authored 293 publications receiving 7429 citations. Previous affiliations of Jean-François Raskin include Free University of Brussels & Université de Namur.

Papers
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Journal ArticleDOI

Real-Time Model-Checking: Parameters everywhere

TL;DR: This paper presents a method based on automata theoretic principles and an extension of the method to express durations of runs in timed automata using Presburger arithmetic to show that the model-checking problem of TCTL extended with parameters is undecidable over discrete-timed automata with only one parametric clock.
Book ChapterDOI

Variations on the Stochastic Shortest Path Problem

TL;DR: This invited contribution revisits the stochastic shortest path problem, and shows how recent results allow one to improve over the classical solutions: it presents algorithms to synthesize strategies with multiple guarantees on the distribution of the length of paths reaching a given target, rather than simply minimizing its expected value.
Proceedings ArticleDOI

Admissibility in Quantitative Graph Games

TL;DR: In this paper, it was shown that under the assumption that optimal worst-case and cooperative strategies exist, admissible strategies are guaranteed to exist in games of infinite duration with Boolean objectives.
Journal ArticleDOI

The Second Reactive Synthesis Competition (SYNTCOMP 2015)

TL;DR: An extension of the authors' benchmark format with meta-information, including a difficulty rating and a reference size for solutions, is introduced to enhance the analysis of experimental results, and the entrants into SYNTCOMP 2015 are described.
Book ChapterDOI

Strategy synthesis for multi-dimensional quantitative objectives

TL;DR: A tight exponential bound is shown on the memory required for finite-memory winning strategies in both multi-dimensional mean-payoff and energy games along with parity objectives, and a complete characterization of when finite memory of strategies can be traded off for randomness is given.