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Jean-François Raskin

Researcher at Université libre de Bruxelles

Publications -  306
Citations -  8087

Jean-François Raskin is an academic researcher from Université libre de Bruxelles. The author has contributed to research in topics: Decidability & Markov decision process. The author has an hindex of 47, co-authored 293 publications receiving 7429 citations. Previous affiliations of Jean-François Raskin include Free University of Brussels & Université de Namur.

Papers
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Journal Article

Time-bounded Reachability for Hybrid Automata: Complexity and Fixpoints

TL;DR: A new NExpTime algorithm is provided to solve the timed-bounded reachability problem on RHA+.
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Synthesis from LTL Specifications with Mean-Payoff Objectives

TL;DR: In this article, the authors extend the qualitative LTL synthesis setting to a quantitative setting, where the alphabet of actions is extended with a weight function ranging over the rational numbers, and the value of an infinite word is the mean-payoff of the weights of its letters.
Proceedings ArticleDOI

Strategy Synthesis for Global Window PCTL

TL;DR: A class of formulae that can be seen as a fragment of PCTL where a local, bounded horizon property is enforced all along an execution, and allows for linear expressions in the probabilistic inequalities.
Journal ArticleDOI

From linear temporal logic and limit-deterministic Büchi automata to deterministic parity automata

TL;DR: In this article , the authors describe a single exponential translation from limit-deterministic Büchi automata to deterministic parity automata (DPA) and show that it can be concatenated with a recent efficient translation from LTL to LDBA to yield a double exponential, "Safraless" LTL-to-DPA construction.
Posted Content

On the complexity of heterogeneous multidimensional quantitative games

TL;DR: This paper shows that the problem becomes EXPTIME-complete for DNF/CNF Boolean combinations of heterogeneous measures taken among {WMP, Inf, Sup, LimInf, LimSup} and that exponential memory strategies are sufficient for both players to win.