Journal ArticleDOI
3D reconstruction of real objects with high resolution shape and texture
Yücel Yemez,Francis Schmitt +1 more
TLDR
A robust and accurate system for 3D reconstruction of real objects with high resolution shape and texture and a texture mapping strategy based on surface particles to adequately address photography related problems such as inhomogeneous lighting, highlights and occlusion are presented.About:
This article is published in Image and Vision Computing.The article was published on 2004-11-01. It has received 75 citations till now. The article focuses on the topics: Texture mapping & 3D reconstruction.read more
Citations
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Identification of 3d objects from multiple silhouettes using quadtrees/octrees.
C H Chien,Jake K. Aggarwal +1 more
TL;DR: The scheme is extended to generate a “generalized octree” of an object from three known non-coplanar views, where the block associated with each node in a generalized octree is a parallelepiped, instead of being a cube.
Journal ArticleDOI
Focused ion beam-scanning electron microscopy on solid-oxide fuel-cell electrode: Image analysis and computing effective transport properties
Naga Siva Kumar Gunda,Hae-Won Choi,Arganthaël Berson,Ben Kenney,Kunal Karan,Jon G. Pharoah,Sushanta K. Mitra +6 more
TL;DR: In this article, the effect of different image processing steps including threshold value, median filter radius, morphological operators, surface triangulation, smoothing filter, etc., on porosity, internal surface area, electronic conductivity and diffusivity are studied.
Journal ArticleDOI
Image analysis for morphology, rheology and degradation study of railway ballast: A review
TL;DR: In this article, the performance and deformation of ballast bed are significantly influenced by the particle morphology (size and shape), the rheology (translation and rotation), and the degradation (breakage and abrasion).
Journal ArticleDOI
A volumetric fusion technique for surface reconstruction from silhouettes and range data
Yücel Yemez,C. J. Wetherilt +1 more
TL;DR: A hybrid surface reconstruction method that fuses geometrical information acquired from silhouette images and optical triangulation is presented to recover the geometry from silhouettes on those parts of the surface which the range data fail to capture.
Journal ArticleDOI
Volumetric stereo and silhouette fusion for image-based modeling
TL;DR: The proposed algorithm starts by computing visual hull using a volumetric method in which a novel projection test method is proposed for visual hull octree construction, and applies Poisson Surface Reconstruction approach to convert the oriented point cloud both from stereo and silhouette into a complete and accurate triangulated mesh model.
References
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Proceedings ArticleDOI
Marching cubes: A high resolution 3D surface construction algorithm
TL;DR: In this paper, a divide-and-conquer approach is used to generate inter-slice connectivity, and then a case table is created to define triangle topology using linear interpolation.
Journal ArticleDOI
A versatile camera calibration technique for high-accuracy 3D machine vision metrology using off-the-shelf TV cameras and lenses
TL;DR: In this paper, a two-stage technique for 3D camera calibration using TV cameras and lenses is described, aimed at efficient computation of camera external position and orientation relative to object reference coordinate system as well as the effective focal length, radial lens distortion, and image scanning parameters.
Book
A versatile camera calibration technique for high-accuracy 3D machine vision metrology using off-the-shelf TV cameras and lenses
TL;DR: A new technique for three-dimensional camera calibration for machine vision metrology using off-the-shelf TV cameras and lenses using two-stage technique has advantage in terms of accuracy, speed, and versatility over existing state of the art.
Proceedings ArticleDOI
Decimation of triangle meshes
TL;DR: An application independent algorithm that uses local operations on geometry and topology to reduce the number of triangles in a triangle mesh and results from two different geometric modeling applications illustrate the strengths of the algorithm.
Journal ArticleDOI
The visual hull concept for silhouette-based image understanding
TL;DR: This paper addresses the problem of finding which parts of a nonconvex object are relevant for silhouette-based image understanding and introduces the geometric concept of visual hull of a 3-D object, which is the maximal object silhouette-equivalent to S.