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Proceedings ArticleDOI

An open-source simulator for cognitive robotics research: the prototype of the iCub humanoid robot simulator

TLDR
The prototype of a new computer simulator for the humanoid robot iCub, developed as part of a joint effort with the European project "ITALK" on the integration and transfer of action and language knowledge in cognitive robots.
Abstract
This paper presents the prototype of a new computer simulator for the humanoid robot iCub. The iCub is a new open-source humanoid robot developed as a result of the "RobotCub" project, a collaborative European project aiming at developing a new open-source cognitive robotics platform. The iCub simulator has been developed as part of a joint effort with the European project "ITALK" on the integration and transfer of action and language knowledge in cognitive robots. This is available open-source to all researchers interested in cognitive robotics experiments with the iCub humanoid platform.

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Proceedings ArticleDOI

Self-supervised learning of grasp dependent tool affordances on the iCub Humanoid robot

TL;DR: This paper presents a method that tackles both issues simultaneously by using an extended set of functional features and a novel representation of the effect of the tool use, which implicitly account for the grasping configuration and allow the iCub to generalize among tools based on their geometry.
Journal ArticleDOI

Autonomous online learning of reaching behavior in a humanoid robot

TL;DR: An autonomous strategy is described which enables a humanoid robot to learn how to reach for a visually identified object in the 3D space.
Journal ArticleDOI

2012 Special Issue: The grounding of higher order concepts in action and language: A cognitive robotics model

TL;DR: It is shown that higher-order symbolic representations can be indirectly grounded in action primitives directly grounded in sensorimotor experiences and argued that such a hierarchical organization of concepts can be a possible account for the acquisition of abstract words in cognitive robots.
Journal ArticleDOI

Dealing With Large-Scale Spatio-Temporal Patterns in Imitative Interaction Between a Robot and a Human by Using the Predictive Coding Framework

TL;DR: The findings suggest that the error minimization principle in predictive coding could provide a primal account for the mirror neuron functions for generating actions as well as recognizing those generated by others in a social cognitive context.
Journal ArticleDOI

Teaching a humanoid robot to draw `Shapes'

TL;DR: The resulting computational framework further combines three crucial streams of learning: motor babbling, imitative action learning and mental simulation, to give rise to sensorimotor knowledge that is endowed with seamless compositionality, generalization capability and body-effectors/task independence.
References
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Proceedings ArticleDOI

Design and use paradigms for Gazebo, an open-source multi-robot simulator

TL;DR: Gazebo is designed to fill this niche by creating a 3D dynamic multi-robot environment capable of recreating the complex worlds that would be encountered by the next generation of mobile robots.
Proceedings Article

The Player/Stage Project: Tools for Multi-Robot and Distributed Sensor Systems

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TL;DR: Webots™ lets you define and modify a complete mobile robotics setup, even several different robots sharing the same environment, and enable you to transfer your control programs to several commercially available real mobile robots.
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YARP: Yet Another Robot Platform:

TL;DR: The goal of YARP is to minimize the effort devoted to infrastructure-level software development by facilitating code reuse, modularity and so maximize research-level development and collaboration by encapsulating lessons from the experience in building humanoid robots.
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