Journal ArticleDOI
Co-creating Second Life Market—Consumer Cooperation in Contemporary Economy
Samuel K. Bonsu,Aron Darmody +1 more
TLDR
In this article, the authors draw on participant observation in the virtual-technology context of Second Life to explore cocreation's prepossessing claim of consumer empowerment and its connections to contemporary forms of social organization.Abstract:
In this article, we draw on our participant observation in the virtual-technology context of Second Life to explore cocreation's prepossessing claim of consumer empowerment and its connections to contemporary forms of social organization We conclude that while consumers are genuinely empowered by co-creation practices, this empowerment that frees the consumer in a diversity of ways also offers significant avenues for entrapping the consumer into producing for the firm In the end, co-creation is a veneer of consumer empowerment in a world where market power, in large measure, still resides in capital On this basis, we suggest that the seeming demise of capitalism espoused by some scholars is premature to the extent that capitalism has the uncanny ability to meld into newer social formations such as those afforded by Second Life Thus, a more realistic vision is an interloping of the ethical and capitalist economiesread more
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Journal ArticleDOI
Value co-creation: concept and measurement
Kumar Rakesh Ranjan,Stuart Read +1 more
TL;DR: This work conducts a rigorous review of the diverse scholarly literature on VCC, utilizing the results from this review to isolate the two main theoretical dimensions of VCC and expose the three conceptual elements which underlie each dimension.
Journal ArticleDOI
Co-creation and co-destruction: A practice-theory based study of interactive value formation
Per Echeverri,Per Skålén +1 more
TL;DR: In this article, the authors studied interactive value formation at the provider-customer interface from a practice-theory perspective, and argued that interactive value creation is not only associated with value co-creation but also with value destroying.
Journal ArticleDOI
Theory of value co-creation: a systematic literature review
Marco Galvagno,Daniele Dalli +1 more
TL;DR: In this paper, the authors identify the different theoretical perspectives and research streams that characterize and define the co-creation literature, and highlight the connections between them; to look for emerging trends and gaps in the literature by comparing the most recent papers with those representing the field's core.
Journal ArticleDOI
The Wisdom of Consumer Crowds Collective Innovation in the Age of Networked Marketing
TL;DR: In this article, four types of online creative consumer communities (Crowds, Hives, Mobs, and Swarms) are classified: crowds, hives, mobs, and swarms.
Journal ArticleDOI
Co-creation in virtual worlds: the design of the user experience
TL;DR: A 20-month action research project was conducted to study the user's experience and to identify design principles for virtual co-creation systems and reveals how to design co-created systems and enriches research on co- creation to fit the virtual world context.
References
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Journal ArticleDOI
Evolving to a New Dominant Logic for Marketing
Stephen L. Vargo,Robert F. Lusch +1 more
TL;DR: The authors argue that service provision rather than goods is fundamental to economic exchange and argue that the new perspectives are converging to form a new dominant logic for marketing, one in which service provision is fundamental for economic exchange.
Book
Writing Ethnographic Fieldnotes
TL;DR: The second edition of "Writing Ethnographic Fieldnotes" as discussed by the authors provides guidelines, suggestions, and practical advice for creating useful fieldnotes in a variety of settings, demystifying a process that is often assumed to be intuitive and impossible to teach.
Journal ArticleDOI
The Wealth of Networks: How Social Production Transforms Markets and Freedom
TL;DR: In this comprehensive social theory of the Internet and the networked information economy, Benkler describes how patterns of information, knowledge, and cultural production are changing--and shows that the way information and knowledge are made available can either limit or enlarge the ways people can create and express themselves.
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The World Is Flat: A Brief History of the Twenty-first Century
TL;DR: Friedman and Friedman went to the same high school and used the Golden Arches Theory of Conflict Prevention as inspiration for his column "The GoldenArches theory of conflict prevention" as discussed by the authors.
Book
The experience economy : work is theatre & every business a stage
B. Joseph Pine,James H. Gilmore +1 more
TL;DR: Pine and Gilmore as discussed by the authors argue that the future economic growth lies in the value of experiences and transformations, and that good and services are no longer enough to transform what they produce.