Finding the Minimum Perceivable Size of a Tactile Element on an Ultrasonic Based Haptic Tablet
read more
Citations
Design Investigation of Embroidered Interactive Elements on Non-Wearable Textile Interfaces
Understanding users' perception of simultaneous tactile textures
Tactile Perception of Virtual Edges and Gratings Displayed by Friction Modulation via Ultrasonic Actuation
Determining the haptic feedback position for optimizing the targeting performance on ultrasonic tactile displays
Shaping Textile Sliders: An Evaluation of Form Factors and Tick Marks for Textile Sliders
References
TeslaTouch: electrovibration for touch surfaces
Adaptive procedures in psychophysical research.
T-PaD: Tactile Pattern Display through Variable Friction Reduction
Vibrotactile Display: Perception, Technology, and Applications
Rendering volumetric haptic shapes in mid-air using ultrasound
Related Papers (5)
Frequently Asked Questions (12)
Q2. What future works have the authors mentioned in the paper "Finding the minimum perceivable size of a tactile element on an ultrasonic based haptic tablet" ?
As the future work the authors target to do the same study with the other haptic feedback technologies on touchscreens and try to compare the results.
Q3. What is the definition of haptic feedback?
The first class of devices are based on electro-vibration effect which use electrostatic force, generated by applying a voltage to the surface for haptic feedback [2, 8].
Q4. What is the texture for haptic feedback?
textures with square signal waveform is the most suitable texture for tactile rendering of small size of virtual objects on the ultrasonic based haptic feedback touchscreens.
Q5. How many textures were used in the first experiment?
For the first trial the authors applied a square signal waveform (texture) with the spatial frequency of 50 µm and the constant amplitude of 1 µm to the first square object (taxel) and asked the participants to find it among the 3 following squares with a randomized texture on each one.
Q6. What is the important information in the sense of touch?
The tactile information perception might be influenced by environmental conditions such as temperature and strongly based on the skin mechanoreceptors of the human finger.
Q7. What are the three types of textures that can be perceived?
In order to design their first experiment, the authors have defined 4 types of texture waveforms as square, sine, dirac and sawtooth with the constant amplitude of 1 µm and the spatial frequencies of 50 µm , 100 µm, 500 µm, 1000 µm,5000 µm and 10000 µm.
Q8. What is the definition of texture waveform?
The authors define the notion of texture waveform as the elementary signal shape that the authors provide to the tactile feedback technology, that is used asperiodical signal for tactile stimulation.
Q9. How many textures were detected at each try?
At each try if the participants has a correct answer for the texture detection, the size of all squares decrease by 0.5 mm simultaneously and for the wrong answers it will increased by 0.5 mm.
Q10. How many participants were free to explore the surface?
Ten participants (4 female and 6 male) were free to explore the surface as long as they wanted and then choose 3 or 4 textures that could be accurately sensed and distinguished among all the 24 provided textures.
Q11. What is the use of the eye and ear?
Eye and ear are used by humans for retrieving most of information in the real, physical, world; both sense channels are quite well handled by technology.
Q12. What are the main types of tactile feedback technologies?
These technologies mostly use various friction modulation between the fingertip and the interaction surface for texture rendering.