BookDOI
Handbook of Virtual Environments : Design, Implementation, and Applications, Second Edition
Kelly S. Hale,Kay M. Stanney +1 more
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This website is a specialized solution focused on books, it offers you the most complete online library where any book can be easily found.Abstract:
A Complete Toolbox of Theories and TechniquesThe second edition of a bestseller, Handbook of Virtual Environments: Design, Implementation, and Applications presents systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contributed articles that address theread more
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Journal ArticleDOI
A critical review of the use of virtual reality in construction engineering education and training
TL;DR: It is found that the VR technologies adopted for CEET evolve over time, from desktop-based VR, immersive VR, 3D game- based VR, to Building Information Modelling (BIM)-enabled VR.
Proceedings ArticleDOI
Point & Teleport Locomotion Technique for Virtual Reality
TL;DR: Results indicated that Point & Teleport is a fun and user friendly locomotion method whereas the additional direction component degraded the user experience.
Journal ArticleDOI
Factors Associated With Virtual Reality Sickness in Head-Mounted Displays: A Systematic Review and Meta-Analysis
Dimitrios Saredakis,Ancret Szpak,Brandon Birckhead,Hannah A.D. Keage,Albert Rizzo,Tobias Loetscher +5 more
TL;DR: Examination of literature on HMDs that report Simulator Sickness Questionnaire (SSQ) scores found older samples (mean age ≥35 years) scored significantly lower total SSQ means than younger samples, however, these findings are based on a small evidence base as a limited number of studies included older users.
Journal ArticleDOI
The light field stereoscope: immersive computer graphics via factored near-eye light field displays with focus cues
TL;DR: This work presents the first wearable VR display supporting high image resolution as well as focus cues, and demonstrates significant improvements in resolution and retinal blur quality over related near-eye displays.
Proceedings ArticleDOI
State of the art of virtual reality technology
TL;DR: The paper analyses the state of technological advancements in the field and provides an extensive overview on the current development considering the upcoming devices and the advancements from the software side.
References
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Journal ArticleDOI
Handbook of virtual environments: design, implementation, and applications, second edition, edited by Kelly S. Hale and Kay M. Stanney, CRC Press, 2014
TL;DR: This paper found that the editors' introduction to the second edition of the Handbook began with a quote from Descartes' Meditations on First Philosophy (Tweyman 1.5].
Related Papers (5)
Handbook of Virtual Environments: Design, Implementation, and Applications
Kelly S. Hale,Kay M. Stanney +1 more
Measuring Presence in Virtual Environments: A Presence Questionnaire
Bob G. Witmer,Michael J. Singer +1 more