scispace - formally typeset
Journal ArticleDOI

HCI in practice: An empirical study with software process capability maturity model consultants in Brazil

Reads0
Chats0
TLDR
An empirical study in the Brazilian industry concluded that consultants of the 2 SPCM models used in Brazil do not know and do not use HCI approaches as well as they know and use SE approaches.
Abstract
Human‐computer interaction (HCI) and software engineering (SE) are undoubtedly important domains for the development of interactive systems. The quality of an interactive system is usually...

read more

Citations
More filters
Proceedings ArticleDOI

An analysis of MoLIC's consolidation

TL;DR: The results indicate that MoLIC is well consolidated, as it has been broadly used and studied by national and international authors and researchers are interested in applying it to system modeling or to investigate extensions and other aspects related to its use.
Proceedings ArticleDOI

Geopolitical Issues in Human Computer Interaction

TL;DR: In this article, the authors explore and discuss geopolitical issues in Human Computer Interaction (HCI) as a field of knowledge and practice, mainly seen at two levels: (1) on discourses surrounding motivations and value of HCI as a sociotechnical field, and (2) on concepts of diffusion, maturity and diversity as articulated by global and local knowledge networks.
Book ChapterDOI

In the Eye of the Beholder: Teaching User-Centered Design to Information and Communication Technology Students With the Help of Eye Tracking

TL;DR: This chapter describes how eye tracking technology is incorporated in an HCI course that forms part of a postgraduate informatics degree, and the focus is on an eye tracking assignment that involves student groups performing usability evaluation studies for real-world clients.
Proceedings ArticleDOI

Taking the Subjectivity out of UX Evaluation with Emotiv EPOC

TL;DR: This study explored the use of the Emotiv EPOC+ headset to collect electro-encephalography (EEG) patterns to 'examine' brain activities to determine the presence or absence of the emotion of anger, as well as 'performance metrics' on engagement, excitement, interest, focus, relaxation, and stress, in order to evaluate UX.
References
More filters
Journal ArticleDOI

RFID interactive tabletop application with tangible objects: exploratory study to observe young children' behaviors

TL;DR: The initial results are promising and show that such an application can support interaction and collaboration, and subsequently educational situations, among young children.
Journal ArticleDOI

A case study of software process improvement with CMMI-DEV and Scrum in Spanish companies

TL;DR: Evaluated how Scrum helps implement a process model such as CMMI‐DEV, the de facto framework for process improvement and for determining the organizational maturity of software development companies, is evaluated.
Journal ArticleDOI

A pattern approach to interaction design

TL;DR: In this article, a formal, domain-independent definition of design patterns allows for computer support without sacrificing readability, and pattern use is integrated into the usability engineering life cycle, which is then used to inform follow-up projects and support HCI education.
Journal ArticleDOI

HCI Practices for Building Usable Software

TL;DR: The integration of usability engineering methods into software development life cycles is seldom realized in industrial settings, but in some cases it is possible.
Related Papers (5)