Journal ArticleDOI
HCI in practice: An empirical study with software process capability maturity model consultants in Brazil
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An empirical study in the Brazilian industry concluded that consultants of the 2 SPCM models used in Brazil do not know and do not use HCI approaches as well as they know and use SE approaches.Abstract:
Human‐computer interaction (HCI) and software engineering (SE) are undoubtedly important domains for the development of interactive systems. The quality of an interactive system is usually...read more
Citations
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Proceedings ArticleDOI
An analysis of MoLIC's consolidation
Ana Paula de Carvalho,Fabrício Horácio Sales Pereira,Oto Braz Assunção,Amanda Fernandes Pereira,Raquel Oliveira Prates +4 more
TL;DR: The results indicate that MoLIC is well consolidated, as it has been broadly used and studied by national and international authors and researchers are interested in applying it to system modeling or to investigate extensions and other aspects related to its use.
Proceedings ArticleDOI
Geopolitical Issues in Human Computer Interaction
Jose Abdelnour-Nocera,Jose Abdelnour-Nocera,Jose Abdelnour-Nocera,Torkil Clemmensen,Anirudha Joshi,Zhengjie Liu,Judy van Biljon,Xiangang Qin,Isabela Gasparini,Leonardo Parra-Agudelo +9 more
TL;DR: In this article, the authors explore and discuss geopolitical issues in Human Computer Interaction (HCI) as a field of knowledge and practice, mainly seen at two levels: (1) on discourses surrounding motivations and value of HCI as a sociotechnical field, and (2) on concepts of diffusion, maturity and diversity as articulated by global and local knowledge networks.
Book ChapterDOI
In the Eye of the Beholder: Teaching User-Centered Design to Information and Communication Technology Students With the Help of Eye Tracking
TL;DR: This chapter describes how eye tracking technology is incorporated in an HCI course that forms part of a postgraduate informatics degree, and the focus is on an eye tracking assignment that involves student groups performing usability evaluation studies for real-world clients.
Proceedings ArticleDOI
Taking the Subjectivity out of UX Evaluation with Emotiv EPOC
Manon Holman,Funmi Adebesin +1 more
TL;DR: This study explored the use of the Emotiv EPOC+ headset to collect electro-encephalography (EEG) patterns to 'examine' brain activities to determine the presence or absence of the emotion of anger, as well as 'performance metrics' on engagement, excitement, interest, focus, relaxation, and stress, in order to evaluate UX.
References
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Journal ArticleDOI
RFID interactive tabletop application with tangible objects: exploratory study to observe young children' behaviors
TL;DR: The initial results are promising and show that such an application can support interaction and collaboration, and subsequently educational situations, among young children.
Journal ArticleDOI
A case study of software process improvement with CMMI-DEV and Scrum in Spanish companies
Javier Garzás,Mark C. Paulk +1 more
TL;DR: Evaluated how Scrum helps implement a process model such as CMMI‐DEV, the de facto framework for process improvement and for determining the organizational maturity of software development companies, is evaluated.
Journal ArticleDOI
A pattern approach to interaction design
TL;DR: In this article, a formal, domain-independent definition of design patterns allows for computer support without sacrificing readability, and pattern use is integrated into the usability engineering life cycle, which is then used to inform follow-up projects and support HCI education.
Journal ArticleDOI
HCI Practices for Building Usable Software
TL;DR: The integration of usability engineering methods into software development life cycles is seldom realized in industrial settings, but in some cases it is possible.