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High-Quality Visualization for Geographically Distributed 3-D Teleimmersive Applications

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TLDR
This paper presents a multi-camera system that creates a highly accurate, 3-D reconstruction of an environment in real-time (under 30 ms) that allows for remote interaction between users and describes algorithms to calibrate, reconstruct, and render objects in the system.
Abstract
The growing popularity of 3-D movies has led to the rapid development of numerous affordable consumer 3-D displays. In contrast, the development of technology to generate 3-D content has lagged behind considerably. In spite of significant improvements to the quality of imaging devices, the accuracy of the algorithms that generate 3-D data, and the hardware available to render such data, the algorithms available to calibrate, reconstruct, and then visualize such data remain difficult to use, extremely noise sensitive, and unreasonably slow. In this paper, we present a multi-camera system that creates a highly accurate (on the order of a centimeter), 3-D reconstruction of an environment in real-time (under 30 ms) that allows for remote interaction between users. This paper focuses on addressing the aforementioned deficiencies by describing algorithms to calibrate, reconstruct, and render objects in the system. We demonstrate the accuracy and speed of our results on a variety of benchmarks and data collected from our own system.

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Citations
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Computer vision : a modern approach = 计算机视觉 : 一种现代的方法

David Forsyth, +1 more
TL;DR: Comprehensive and up-to-date, this book includes essential topics that either reflect practical significance or are of theoretical importance and describes numerous important application areas such as image based rendering and digital libraries.
Journal ArticleDOI

Real-Time, Full 3-D Reconstruction of Moving Foreground Objects From Multiple Consumer Depth Cameras

TL;DR: A multiple-Kinect capturing system and a novel methodology for the creation of accurate, realistic, full 3-D reconstructions of moving foreground objects, e.g., humans, to be exploited in real-time applications.
Journal ArticleDOI

3D Archaeology at Çatalhöyük

TL;DR: The 3D-Digging at Catalhoyuk project as mentioned in this paper was the first project to record, document, and visualize in virtual reality all the phases of archaeological excavation, using a Tele-immersive system.
Journal ArticleDOI

An Integrated Platform for Live 3D Human Reconstruction and Motion Capturing

TL;DR: The main elements of an integrated platform, which target tele-immersion and future 3D applications, are described in this paper, addressing the tasks of real-time capturing, robust 3D human shape/appearance reconstruction, and skeleton-based motion tracking.
Journal ArticleDOI

SLAMCast: Large-Scale, Real-Time 3D Reconstruction and Streaming for Immersive Multi-Client Live Telepresence

TL;DR: In this paper, a client-server system for real-time capture and many-user exploration of static 3D scenes is proposed, based on the observation that interactive frame rates are sufficient for capturing and reconstruction, and realtime performance is only required on the client site to achieve lag-free view updates when rendering the 3D model.
References
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Multiple View Geometry in Computer Vision.

TL;DR: This book is referred to read because it is an inspiring book to give you more chance to get experiences and also thoughts and it will show the best book collections and completed collections.
Journal ArticleDOI

Scale-space and edge detection using anisotropic diffusion

TL;DR: A new definition of scale-space is suggested, and a class of algorithms used to realize a diffusion process is introduced, chosen to vary spatially in such a way as to encourage intra Region smoothing rather than interregion smoothing.
Journal ArticleDOI

A taxonomy and evaluation of dense two-frame stereo correspondence algorithms

TL;DR: This paper has designed a stand-alone, flexible C++ implementation that enables the evaluation of individual components and that can easily be extended to include new algorithms.

Computer vision : a modern approach = 计算机视觉 : 一种现代的方法

David Forsyth, +1 more
TL;DR: Comprehensive and up-to-date, this book includes essential topics that either reflect practical significance or are of theoretical importance and describes numerous important application areas such as image based rendering and digital libraries.
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