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Patent

Holographic object feedback

TLDR
In this article, the authors describe methods for providing real-time feedback to an end user of a mobile device as they are interacting with or manipulating one or more virtual objects within an augmented reality environment.
Abstract
Methods for providing real-time feedback to an end user of a mobile device as they are interacting with or manipulating one or more virtual objects within an augmented reality environment are described. The real-time feedback may comprise visual feedback, audio feedback, and/or haptic feedback. In some embodiments, a mobile device, such as a head-mounted display device (HMD), may determine an object classification associated with a virtual object within an augmented reality environment, detect an object manipulation gesture performed by an end user of the mobile device, detect an interaction with the virtual object based on the object manipulation gesture, determine a magnitude of a virtual force associated with the interaction, and provide real-time feedback to the end user of the mobile device based on the interaction, the magnitude of the virtual force applied to the virtual object, and the object classification associated with the virtual object.

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Citations
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References
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Journal ArticleDOI

Haptic rendering: introductory concepts

TL;DR: This work surveys current haptic systems and discusses some basic haptic-rendering algorithms, and describes the process by which desired sensory stimuli are imposed on the user to convey information about a virtual haptic object.
Patent

Head-mounted personal visual display apparatus with image generator and holder

TL;DR: In this article, a visual display device is provided for delivering a generated image, preferably combinable with environment light, to the eye of a user, and a tracker for outputting an indication of the orientation, attitude and/or position of a head-mounted display (HMD) may be provided.
Proceedings ArticleDOI

FingARtips: gesture based direct manipulation in Augmented Reality

TL;DR: This paper uses image processing software and finger- and hand-based fiducial markers to track gestures from the user, stencil buffering to enable the user to see their fingers at all times, and fingertip-based haptic feedback devices to enableThe user to feel virtual objects.
Patent

User Interaction in Augmented Reality

TL;DR: In this article, the authors describe a direct user-interaction method for 3D augmented reality, which comprises displaying a 3D AR environment having a virtual object and a real first and second objects controlled by a user, tracking the position of the objects in 3D using camera images, displaying the virtual object on the first object from the user's viewpoint, and enabling interaction between the second object and the virtual objects when the first and the second objects are touching.
Patent

Method and apparatus for determining forces to be applied to a user through a haptic interface

TL;DR: In this article, a method and apparatus for determining forces to be applied to a user through a haptic interface is presented. The method includes the steps of generating a representation of an object in graphic space, sensing the position of the user in real space and calculating a force to be imposed on the user by the haptic interfaces and the user's fiducial object.
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