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Proceedings ArticleDOI

Importance-Driven Volume Rendering

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TLDR
This work introduces importance-driven volume rendering as a novel technique for automatic focus and context display of volumetric data as a generalization of cut-away views, which remove or suppress less important parts of a scene to reveal more important underlying information.
Abstract
This paper introduces importance-driven volume rendering as a novel technique for automatic focus and context display of volumetric data. Our technique is a generalization of cut-away views, which - depending on the viewpoint - remove or suppress less important parts of a scene to reveal more important underlying information. We automatize and apply this idea to volumetric data. Each part of the volumetric data is assigned an object importance which encodes visibility priority. This property determines which structures should be readily discernible and which structures are less important. In those image regions, where an object occludes more important structures it is displayed more sparsely than in those areas where no occlusion occurs. Thus the objects of interest are clearly visible. For each object several representations, i.e., levels of sparseness, are specified. The display of an individual object may incorporate different levels of sparseness. The goal is to emphasize important structures and to maximize the information content in the final image. This paper also discusses several possible schemes for level of sparseness specification and different ways how object importance can be composited to determine the final appearance of a particular object.

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Citations
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Journal ArticleDOI

Importance-Driven Focus of Attention

TL;DR: A concept for automatic focusing on features within a volumetric data set where the user selects a focus, i.e., object of interest, from a set of pre-defined features and automatically determines the most expressive view on this feature.
Proceedings ArticleDOI

VolumeShop: an interactive system for direct volume illustration

TL;DR: A novel concept for direct multi-object volume visualization which allows control of the appearance of inter-penetrating objects via two-dimensional transfer functions is introduced and a unifying approach to efficiently integrate many non-photorealistic rendering models is presented.
Book

Visualization in Medicine: Theory, Algorithms, and Applications

Bernhard Preim, +1 more
TL;DR: Visualization in Medicine is the first book on visualization and its application to problems in medical diagnosis, education, and treatment and describes the algorithms, the applications and their validation, and the clinical evaluation (are the techniques useful?).
Journal ArticleDOI

ClearView: An Interactive Context Preserving Hotspot Visualization Technique

TL;DR: ClearView is a GPU-based, interactive framework for texture-based volume ray-casting that allows users which do not have the visualization skills for this mental exercise to quickly obtain a picture of the data in a very intuitive and user-friendly way.
Journal ArticleDOI

A Taxonomy of 3D Occlusion Management for Visualization

TL;DR: This paper defines a taxonomy of the design space of occlusion management techniques in an effort to formalize a common terminology and theoretical framework for this class of interactions.
References
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Journal ArticleDOI

Display of surfaces from volume data

TL;DR: In this article, a volume-rendering technique for the display of surfaces from sampled scalar functions of 3D spatial dimensions is discussed, which is not necessary to fit geometric primitives to the sampled data; images are formed by directly shading each sample and projecting it onto the picture plane.
Journal ArticleDOI

Distance transformations in digital images

TL;DR: Six different distance transformations, both old and new, are used for a few different applications, which show both that the choice of distance transformation is important, and that any of the six transformations may be the right choice.
Proceedings ArticleDOI

Suggestive contours for conveying shape

TL;DR: A non-photorealistic rendering system that conveys shape using lines, and shows that suggestive contours can be drawn consistently with true contours, because they anticipate and extend them.
Proceedings ArticleDOI

Semi-automatic generation of transfer functions for direct volume rendering

TL;DR: It is demonstrated that for a large class of scalar volume data, namely that where the regions of interest are the boundaries between different materials, a transfer function which makes boundaries readily visible can be generated from the relationship between three quantities.
Proceedings ArticleDOI

Interactive volume rendering using multi-dimensional transfer functions and direct manipulation widgets

TL;DR: This paper demonstrates an important class of three-dimensional transfer functions for scalar data (based on data value, gradient magnitude, and a second directional derivative), and describes a set of direct manipulation widgets which make specifying such transfer functions intuitive and convenient.
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