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Open AccessJournal ArticleDOI

Learning silhouette features for control of human motion

TLDR
A vision-based performance interface for controlling animated human characters that interactively combines information about the user's motion contained in silhouettes from three viewpoints with domain knowledge contained in a motion capture database to produce an animation of high quality.
Abstract
We present a vision-based performance interface for controlling animated human characters. The system interactively combines information about the user's motion contained in silhouettes from three viewpoints with domain knowledge contained in a motion capture database to produce an animation of high quality. Such an interactive system might be useful for authoring, for teleconferencing, or as a control interface for a character in a game. In our implementation, the user performs in front of three video cameras; the resulting silhouettes are used to estimate his orientation and body configuration based on a set of discriminative local features. Those features are selected by a machine-learning algorithm during a preprocessing step. Sequences of motions that approximate the user's actions are extracted from the motion database and scaled in time to match the speed of the user's motion. We use swing dancing, a complex human motion, to demonstrate the effectiveness of our approach. We compare our results to those obtained with a set of global features, Hu moments, and ground truth measurements from a motion capture system.

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Crowds by Example

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Vision-based human motion analysis: An overview

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Human motion tracking for rehabilitation - A survey

TL;DR: Recent progress in human movement detection/tracking systems in general, and existing or potential application for stroke rehabilitation in particular are reviewed.
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Real-time hand-tracking with a color glove

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Proceedings ArticleDOI

Learning The Discriminative Power-Invariance Trade-Off

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Proceedings ArticleDOI

Rapid object detection using a boosted cascade of simple features

TL;DR: A machine learning approach for visual object detection which is capable of processing images extremely rapidly and achieving high detection rates and the introduction of a new image representation called the "integral image" which allows the features used by the detector to be computed very quickly.
Journal ArticleDOI

Visual pattern recognition by moment invariants

TL;DR: It is shown that recognition of geometrical patterns and alphabetical characters independently of position, size and orientation can be accomplished and it is indicated that generalization is possible to include invariance with parallel projection.
Proceedings Article

Similarity Search in High Dimensions via Hashing

TL;DR: Experimental results indicate that the novel scheme for approximate similarity search based on hashing scales well even for a relatively large number of dimensions, and provides experimental evidence that the method gives improvement in running time over other methods for searching in highdimensional spaces based on hierarchical tree decomposition.
Proceedings ArticleDOI

Improved boosting algorithms using confidence-rated predictions

TL;DR: Several improvements to Freund and Schapire’s AdaBoost boosting algorithm are described, particularly in a setting in which hypotheses may assign confidences to each of their predictions.
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