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Journal ArticleDOI

Mobile English learning: An evidence-based study with fifth graders

Jacobijn Sandberg, +2 more
- 01 Aug 2011 - 
- Vol. 57, Iss: 1, pp 1334-1347
TLDR
In this paper, three groups participated in a study on the added value of mobile technology for learning English as a second language for primary school students, and the results indicated that students are motivated to use the application in their spare time and that this benefits their learning.
Abstract
Three groups participated in a study on the added value of mobile technology for learning English as a second language for primary school students. The first group had classroom lessons in English about zoo animals and their characteristics. The second group took classroom lessons and worked with a mobile application on location in a public zoo. The third group received the same treatment as the second but, as an extension, was allowed to take the mobile application home for a fortnight. A pre- and a posttest were conducted to measure the individual change in mastery of a set of targeted English words. The results showed that the group which took the mobile phone home improved the most. However, when the additional learning time, spent apart from school, of this third group was controlled for, the superior performance of the group disappeared. The results indicate that students are motivated to use the application in their spare time and that this benefits their learning. The conclusion is that formal school learning can be augmented by learning in an informal context, away from school.

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Dissertation

The use of mobile devices for learning in post-primary education and at university : student attitudes and perceptions

Una Lynch
TL;DR: In this article, the authors present a review of the literature in the context of post-primary education and the University of Sheffield, focusing on the use of Linguistics and Information Communication Technologies (ICT).
Journal ArticleDOI

Facilitating Contextual Vocabulary Learning in a Mobile-Supported Situated Learning Environment:

TL;DR: This paper investigated how the contextual vocabulary exploration process of English as a Foreign Language learners can be facilitated in a mobile-supported situated learning environment, and found that the exploration process can be accelerated by using a mobile phone.
Journal ArticleDOI

Development of an effective educational computer game based on a mission synchronization-based peer-assistance approach

TL;DR: It was found that the educational game with the mission synchronization-based peer-assistance mechanism not only benefited the students in terms of promoting their learning achievements and attitudes, but also improved their collaboration skills via encouraging them to actively provide assistance to their peers during the gaming process.
Proceedings ArticleDOI

Adaptive systems as enablers of feedback in English language learning game-based environments

TL;DR: An evaluation framework for the analysis of game-based learning environments by the main criteria used in adaptive learning games is introduced and the relationship between the feedback types and areas of English learning is presented.
Proceedings ArticleDOI

Pocketschool interactive Learning Ad-hoc Network

TL;DR: This paper describes how mobile innovation features of PSILAN are designed to help educators rapidly develop and easily deploy multiuser game-based mobile learning solutions and also how such solutions could potentially remain as highly viable and sustainable learning options for learners of all ages and regions.
References
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Journal ArticleDOI

Situated Cognition and the Culture of Learning

TL;DR: Collins, Brown, and Newman as mentioned in this paper argue that knowledge is situated, being in part a product of the activity, context, and culture in which it is developed and used, and propose cognitive apprenticeship as an alternative to conventional practices.
Book

Research methods knowledge base

TL;DR: The Research Methods Knowledge Base is a comprehensive web-based textbook that addresses all of the topics in a typical introductory undergraduate or graduate course in social research methods and uses an informal, conversational style to engage both the newcomer and the more experienced student of research.
Reference EntryDOI

Peabody Picture Vocabulary Test

TL;DR: The Peabody Picture Vocabulary Test (PPVT) as discussed by the authors is an individually administered, norm-referenced test of single-word receptive (or hearing) vocabulary.
Journal ArticleDOI

A survey on context-aware systems

TL;DR: Common architecture principles of context-aware systems are presented and a layered conceptual design framework is derived to explain the different elements common to mostcontext-aware architectures.
Journal ArticleDOI

The promise of multimedia learning: using the same instructional design methods across different media

TL;DR: A program of research is explored aimed at determining research-based principles for the design of multimedia explanations and the extent to which methods are effective across different learning environments—which can be called media.
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