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Journal ArticleDOI

Numerical analysis of breaking waves using the moving particle semi-implicit method

TLDR
In this paper, a moving particle semi-implicit (MPS) algorithm is used for two-dimensional incompressible non-viscous flow analysis and two types of breaking waves, plunging and spilling breakers, are observed in the calculation results.
Abstract
SUMMARY The numerical method used in this study is the moving particle semi-implicit (MPS) method, which is based on particles and their interactions. The particle number density is implicitly required to be constant to satisfy incompressibility. A semi-implicit algorithm is used for two-dimensional incompressible non-viscous flow analysis. The particles whose particle number densities are below a set point are considered as on the free surface. Grids are not necessary in any calculation steps. It is estimated that most of computation time is used in generation of the list of neighboring particles in a large problem. An algorithm to enhance the computation speed is proposed. The MPS method is applied to numerical simulation of breaking waves on slopes. Two types of breaking waves, plunging and spilling breakers, are observed in the calculation results. The breaker types are classified by using the minimum angular momentum at the wave front. The surf similarity parameter which separates the types agrees well with references. Breaking waves are also calculated with a passively moving float which is modelled by particles. Artificial friction due to the disturbed motion of particles causes errors in the flow velocity distribution which is shown in comparison with the theoretical solution of a cnoidal wave. © 1998 John Wiley & Sons, Ltd.

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Citations
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Proceedings ArticleDOI

Numerical Analysis for Hydrodynamic Motions of Floating Structure Using MPS Method

TL;DR: In this paper, the estimation method of responses for floating structures using Computational Fluid Dynamics (CFD) using Moving Particle Semi-implicit (MPS) method is presented.
Journal ArticleDOI

Development of a Computational Framework on Fluid-Solid Mixture Flow Simulations for the COMPASS Code

TL;DR: In this article, a computational framework for fluid-solid mixture flow simulations was developed for the COMPASS code based on the moving particle semi-implicit method to simulate various complex mesoscale phenomena relevant to core disruptive accidents of sodium-cooled fast reactors.
Journal ArticleDOI

A multi-resolution particle method with high order accuracy for solid-liquid phase change represented by sharp moving interface

TL;DR: In this article , a sharp interface model is proposed to represent the solid-liquid interface explicitly, which provides the Neumann boundary condition for pressure and the Dirichlet boundary conditions for velocity/temperature.
Journal ArticleDOI

Particle approximation of the two-fluid model for superfluid $^4$He using smoothed particle hydrodynamics

TL;DR: In this article, a finite particle approximation of the two-fluid model for liquid was presented using smoothed particle hydrodynamics (SPH), and the results showed that the emergence of multiple independent vortices parallel to the circular axis and that of the so-called rigid-body rotation can be reproduced using SPH.
Journal ArticleDOI

Analysis of an ultrasonically rotating droplet by moving particle semi-implicit and distributed point source method in a rotational coordinate

TL;DR: In this paper, an ultrasonically levitated droplet is simulated using the distributed point source method and the moving particle semi-implicit method, and the radius versus rotational acceleration characteristics show a similar trend to theoretical and experimental values in the literature.
References
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Journal ArticleDOI

Moving-Particle Semi-Implicit Method for Fragmentation of Incompressible Fluid

TL;DR: In this paper, a moving-particle semi-implicit (MPS) method for simulating fragmentation of incompressible fluids is presented, where the motion of each particle is calculated through interactions with neighboring particles covered with the kernel function.
Journal ArticleDOI

Breaker type classification on three laboratory beaches

TL;DR: Breaker type, for waves on smooth concrete slopes, depends on beach slope m, wave period T, and either deep-water or breaker height, H 0 or Hb as discussed by the authors.
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