scispace - formally typeset
Journal ArticleDOI

Rapid Modeling and Discovery of Priority Dispatching Rules: An Autonomous Learning Approach

Reads0
Chats0
TLDR
An innovative approach is presented, which is capable of automatically discovering effective dispatching rules that are competitive with those in the literature, which are the results of decades of research.
Abstract
Priority-dispatching rules have been studied for many decades, and they form the backbone of much industrial scheduling practice. Developing new dispatching rules for a given environment, however, is usually a tedious process involving implementing different rules in a simulation model of the facility under study and evaluating the rule through extensive simulation experiments. In this research, an innovative approach is presented, which is capable of automatically discovering effective dispatching rules. This is a significant step beyond current applications of artificial intelligence to production scheduling, which are mainly based on learning to select a given rule from among a number of candidates rather than identifying new and potentially more effective rules. The proposed approach is evaluated in a variety of single machine environments, and discovers rules that are competitive with those in the literature, which are the results of decades of research.

read more

Content maybe subject to copyright    Report

Citations
More filters
Journal ArticleDOI

Hyper-heuristics: a survey of the state of the art

TL;DR: A critical discussion of the scientific literature on hyper-heuristics including their origin and intellectual roots, a detailed account of the main types of approaches, and an overview of some related areas are presented.
Book ChapterDOI

A Classification of Hyper-heuristic Approaches

TL;DR: This chapter presents an overview of previous categorisations of hyper-heuristics and provides a unified classification and definition, which capture the work that is being undertaken in this field.
Journal ArticleDOI

Automated Design of Production Scheduling Heuristics: A Review

TL;DR: The state-of-the-art approaches are summarized, suggesting a taxonomy, and providing the interested researchers and practitioners with guidelines for the design of hyper-heuristics in production scheduling are summarized and suggested.
Book ChapterDOI

Exploring Hyper-heuristic Methodologies with Genetic Programming

TL;DR: This chapter discusses this class of hyper-heuristics, in which Genetic Programming is the most widely used methodology, and discusses the exciting potential of this innovative approach for automating the heuristic design process.
Journal ArticleDOI

Automatic Design of Scheduling Policies for Dynamic Multi-objective Job Shop Scheduling via Cooperative Coevolution Genetic Programming

TL;DR: Four new multi-objective genetic programming-based hyperheuristic (MO-GPHH) methods for automatic design of scheduling policies, including dispatching rules and due-date assignment rules in job shop environments are developed.
References
More filters
Book

Genetic algorithms in search, optimization, and machine learning

TL;DR: In this article, the authors present the computer techniques, mathematical tools, and research results that will enable both students and practitioners to apply genetic algorithms to problems in many fields, including computer programming and mathematics.

Genetic algorithms in search, optimization and machine learning

TL;DR: This book brings together the computer techniques, mathematical tools, and research results that will enable both students and practitioners to apply genetic algorithms to problems in many fields.
Book

Adaptation in natural and artificial systems

TL;DR: Names of founding work in the area of Adaptation and modiication, which aims to mimic biological optimization, and some (Non-GA) branches of AI.
Book

Genetic Algorithms

Book

Artificial Intelligence: A Modern Approach

TL;DR: In this article, the authors present a comprehensive introduction to the theory and practice of artificial intelligence for modern applications, including game playing, planning and acting, and reinforcement learning with neural networks.
Related Papers (5)