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The Psychology of Human-Computer Interaction

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TLDR
The GOMS Model of Manuscript Editing as mentioned in this paper has been used in many applications, e.g., for text selection and text editing in computer science, and for circuit design.
Abstract
Contents: Preface. An Applied Information-Processing Psychology. Part I: Science Base. The Human Information-Processor. Part II: Text-Editing. System and User Variability. An Exercise in Task Analysis. The GOMS Model of Manuscript Editing. Extensions of the GOMS Analysis. Models of Devices for Text Selection. Part III: Engineering Models. The Keystroke-Level Model. The Unit-Task Level of Analysis. Part IV: Extensions and Generalizations. An Exploration into Circuit Design. Cognitive Skill. Applying Psychology to Design Reprise.

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Uncovering the requirements of cognitive work.

Emilie M. Roth
- 01 Jun 2008 - 
TL;DR: Cognitive analysis methods can be used effectively to anticipate cognitive performance problems and specify ways to improve individual and team cognitive performance (be it through new forms of training, user interfaces, or decision aids).
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The XAOS metric: understanding visual complexity as measure of usability

TL;DR: A novel method that uses entropy, structure and functions, to calculate the visual complexity of a website is proposed that is evaluated against a well known approach of using the file size of color jpeg images for determining visual complexity.
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The Effects of Task Interruption on Human Performance: A Study of the Systematic Classification of Human Behavior and Interruption Frequency

TL;DR: The results showed that interruptions increase more time to complete in cognitive tasks and produce more errors in skill tasks, and similar types of primary-interrupting tasks were more susceptible from interruptions.
Proceedings ArticleDOI

Practical education for improving software usability

John Karat, +1 more
TL;DR: Personal suggestions of activities for the realistic and practical alternative of training development team members as usability advocates are made to meet the needs specified in the recent Strong et al. report on humancomputer interaction education, research, and practice.
Journal ArticleDOI

To twist or poke? A method for identifying usability issues with the rotary controller and touch screen for control of in-vehicle information systems.

TL;DR: Results have shown that the characteristics of indirect IVIS input devices produce more serious usability issues, compared with direct devices and can have a negative effect on the driver–vehicle interaction.