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Journal ArticleDOI

Towards realizable, low-cost broadcast systems for dynamic environments

TLDR
In this paper, popular broadcast scheduling approaches are tested from an implementation cost aspect, and the results render them only conditionally realizable, and a new, cost-effective, adaptivity oriented schedule constructor is proposed as a realistic, minimal-cost solution.
Abstract
A main design issue in a wireless data broadcasting system is to choose between push-based and pull-based logic: The former is used as a low-cost solution, while the latter is preferred when performance is of utmost importance. Therefore, the most significant advantage of a push system is the minimal cost. This fact implies that hardware limitations do exist in the case of push systems. As a consequence, every related proposed algorithm should primarily be cost-effective. This attribute, however, has been overlooked in related research. In this paper, popular broadcast scheduling approaches are tested from an implementation cost aspect, and the results render them only conditionally realizable. Moreover, a new, cost-effective, adaptivity oriented schedule constructor is proposed as a realistic, minimal-cost solution.

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Book ChapterDOI

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TL;DR: In this paper, the authors proposed a way of selecting subsets of the original data that ensure near-optimal service ratio, which relies on the novel data compatibility distance, which is introduced in this paper.
Journal ArticleDOI

Balancing Wireless Data Broadcasting and Information Hovering for Efficient Information Dissemination

TL;DR: Simulation results in realistic VANETs show that the proposed dissemination scheme surpasses state-of-the-art works in terms of efficiency and client satisfaction.
Journal ArticleDOI

On Performance Improvement of Wireless Push Systems via Smart Antennas

TL;DR: This letter proposes an adaptive smart antenna-based wireless push system where the beamwidth of each smart antenna is altered based on the current placement of clients within the system area to significantly increase the performance observed by the system clients.
Journal ArticleDOI

Broadcast Scheduling With Multiple Concurrent Costs

TL;DR: The proposed, MULTIOPT scheduling algorithm then achieves optimal mean serving time and mean values for all costs concurrently, and comparison with brute-force results and related approaches yield optimality in all tested cases.
Journal ArticleDOI

On low‐complexity adaptive wireless push‐based data broadcasting

TL;DR: Simulation results reveal that the lowering of the computational complexity of the proposed system does not affect the performance offered to the system clients.
References
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Proceedings ArticleDOI

Broadcast disks: data management for asymmetric communication environments

TL;DR: This work describes a new technique called "Broadcast Disks" for structuring the broadcast in a way that provides improved performance for non-uniformly accessed data and examines several "pure" cache management policies and develops and measure implementable approximations to these policies.

Broadcast Disks: Data Management for Asymmetric Communication Environments.

TL;DR: In this paper, the use of repetitive broadcast as a way of augmenting the memory hierarchy of clients in an asymmetric communication environment has been proposed, and a new technique called "broadcast disks" for structuring the broadcast in a way that provides improved performance for non-uniformly accessed data.
Journal ArticleDOI

Scheduling data broadcast in asymmetric communication environments

TL;DR: Algorithms for determining broadcast schedules that minimize the wait time for broadcasting data are presented and performance evaluation results are presented to demonstrate that the algorithms perform well.
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