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Book ChapterDOI

Virtual Reality Meets Intelligence in Large Scale Architecture

TLDR
The paper considers intelligent systems integration to VR and self-learning activities with sociological aspects by significant experimental platform and an initial evolution of virtual environment for fully immersive application of physical environment.
Abstract
This paper presents the process for a case study concerning fully immersive application of physical environment. The paper considers intelligent systems integration to VR and self-learning activities with sociological aspects by significant experimental platform. Authors aim to detail the process of systematical design including modelling, computing, intelligence and an initial evolution of virtual environment. Also practical usage and futuristic aspects are included for the concept. As the project based on physical environment, target of the work is concentrated to give high presence feeling for end-users. To increasing presence feeling, authors aim to maximize immersion level. Self-learning activities based on the perception of supervised and unsupervised learning. The activities are engaged to immersive and entertaining structure. Heterogeneous intercontinental participants provide unique feedback source. The environment is research and development center of Tallinn University of Technology. The virtual environment of the center has been evaluated based on realistic conditions.

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Journal ArticleDOI

Digital Twin based synchronised control and simulation of the industrial robotic cell using Virtual Reality

TL;DR: The main aim of this industrial robotics targeted research is to enable besides simulation also universal control algorithms through Virtual Reality experience, produced by game engine Unity3D, which can be easily modified for a wide range of industrial equipment.
Journal ArticleDOI

The teardown - Amazon tap portable speaker and assistant [Reviews Consumer Technology]

TL;DR: The original Amazon Echo speaker/personal assistant has been one of the more successful consumer electronics products of the past year as discussed by the authors, having shipped three million according to analyst Consumer Intelligence Research Partners, Amazon is looking to extend the range in form factor, portability and price.
Journal ArticleDOI

Towards a Synesthesia Laboratory: Real-time Localization and Visualization of a Sound Source for Virtual Reality Applications

TL;DR: Findings related to the problem of localization and visualization of a sound source placed in the same room as the listener and the act of experiencing one sense modality as another, e.g., a person may vividly experience flashes of colors when listening to a series of sounds are presented.
Proceedings ArticleDOI

Dynamic Predictive Modeling Approach of User Behavior in Virtual Reality based Application

TL;DR: This paper addresses dynamic modeling of user behavior approach in an interactive VR based application and suggests both neural networks are suitable for performing prediction which can be used to achieve an improved feeling of presence while reducing required high computational power.
Journal ArticleDOI

Stepping Out of the Classroom: Anticipated User Experiences of Web-based Mirror World Like Virtual Campus

TL;DR: Findings suggest that three-dimensional virtual learning environments should be considered more carefully, and the need for virtual campuses to have real-world counterparts is needed.
References
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Journal ArticleDOI

Games, Motivation, and Learning: A Research and Practice Model:

TL;DR: An input-processoutput model of instructional games and learning is presented that elaborates the key features of games that are of interest from an instructional perspective; the game cycle of user judgments, behavior, and feedback that is a hallmark of engagement in game play; and the types of learning outcomes that can be achieved.
Journal ArticleDOI

Digital game-based learning: Towards an experiential gaming model

TL;DR: An experiential gaming model that is based onexperiential learning theory, flow theory and game design is presented and stresses the importance of providing the player with immediate feedback, clear goals and challenges that are matched to his/her skill level.
Proceedings ArticleDOI

Head tracking for the Oculus Rift

TL;DR: Methods for efficiently maintaining human head orientation using low-cost MEMS sensors and novel predictive tracking methods that dramatically reduce effective latency (time lag) are presented, which further improves the user experience.
Journal ArticleDOI

Photorealistic Large-Scale Urban City Model Reconstruction

TL;DR: A novel, extendible, parameterized geometric primitive is presented for the automatic building identification and reconstruction of building structures and a rendering pipeline for the composition of photorealistic textures, which unlike existing techniques can recover missing or occluded texture information by integrating multiple information captured from different optical sensors.
Journal ArticleDOI

The teardown: HTC Vive VR headset

TL;DR: It's not simply that you want to assess the quality of immersive virtual reality (VR) it offers, but to try it and see if it's comfortable.
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