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Proceedings ArticleDOI

Designing a Cognitive Case-Based Planning Framework for Home Service Robots

TLDR
A case-based reasoning (CBR) approach to home-service-robot learning is taken and the cognitive HRI paradigm that includes four cognitive models (needs, task, interaction, and user model) for case adaptations to the given situation is incorporated.
Abstract
Home-service robots are expected to perform a wide range of tasks commonly encountered in a household environment. For autonomous operations robots should be able to plan their actions to carry out these tasks in advance and they should at least have the ability to plan for additional tasks during their operation. Because of the variability and uncertainty in the environment, it is best to endow robots with a learning-based task planning capability that rests on human-robot interaction (HRI). We take a case-based reasoning (CBR) approach to home-service-robot learning and incorporate the cognitive HRI paradigm that includes four cognitive models (needs, task, interaction, and user model) for case adaptations to the given situation. Given a new command from user, a robot finds the closest task case from already existing tasks to start with a plan and modifies it (i.e. action sequences) to adapt to the given situation based on the cognitive models. In order to promote the reusability and flexibility of task cases used in our CBR approach, a robot task description language (RTDL) is designed to represent tasks using an atomic action taxonomy [1]. The proposed approach is applied to a "Bring me a coke" scenario and implemented in our robot system called IDRO.

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Citations
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Journal ArticleDOI

Home service robot task planning using semantic knowledge and probabilistic inference

TL;DR: Experimental results in simulation and real home environment demonstrate that the proposed hierarchical task network based on semantic knowledge and probabilistic inference method can effectively improve the performance of service robot task planning and generate better task execution sequence.
Proceedings ArticleDOI

A Model of Assessment of Knowledge Acquisition in Three-Dimensional Learning Virtual Environments

TL;DR: A Theoretical Model for the Learning Evaluation that can be applied in many 3D LVEs contexts, as well as a proposal for its computer architecture, are presented as a way to investigate the contribution that LVPs effectively provide to learners' knowledge acquisition and how this learning process can be evaluated.
Proceedings ArticleDOI

Network-based multimodal Human-Robot Interactions in ubiquitous computing environment

TL;DR: This paper has constructed multimodal network-based interfaces for Human-Robot Interactions (HRI) and present examples in providing services via the direct or indirect interaction in responding to the user's demands.
Proceedings ArticleDOI

An improved JSHOP2 planner oriented to service robot multi-tasks planning

TL;DR: An improved JSHOP2 planner integrated with robot task planning is built to solve the service robot multi-tasks planning and can realize multi-Tasks optimization and generate plans which are more likely to be satisfied by users.
Proceedings ArticleDOI

Supporting mixed initiative human-robot interaction: A script-based cognitive architecture approach

TL;DR: This paper proposes a script-based cognitive architecture for collaboration, which is based on three-level cognitive models and incorporates dynamic Bayesian network (DBN) to automatically govern action sequences in the scripts and detect userpsilas intention or goal.
References
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Journal ArticleDOI

On grasp choice, grasp models, and the design of hands for manufacturing tasks

TL;DR: Comparisons of the grasp taxonomy, the expert system, and grasp-quality measures derived from the analytic models reveal that the analytic measures are useful for describing grasps in manufacturing tasks despite the limitations in the models.
Proceedings ArticleDOI

Automatic grasp planning using shape primitives

TL;DR: This paper aims to simplify automatic grasp planning for robotic hands by modeling an object as a set of shape primitives, such as spheres, cylinders, cones and boxes, to generate aSet of grasp starting positions and pregrasp shapes that can then be tested on the object model.
Journal ArticleDOI

Case-based reasoning: A review

TL;DR: The paper outlines the development of CBR in the US in the 1980s and describes the fundamental techniques ofCBR and contrasts its approach to that of model-based reasoning systems.
Proceedings ArticleDOI

A task description language for robot control

TL;DR: TDL is an extension of C++ that provides syntactic support for task decomposition, synchronization, execution monitoring, and exception handling, and a compiler transforms TDL into pure C++ code that utilizes a platform-independent task management library.
Book ChapterDOI

Techniques and Knowledge Used for Adaptation During Case-Based Problem Solving

TL;DR: A process model of CBR and the used knowledge according to the different knowledge containers is introduced and the current models of adaptation are described and illustrated in an example domain.
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