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Designing interviews to generate rich data for information systems research

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TLDR
This paper addresses the potential of interviewing as a means of generating data that provides insight into people's experiential life by highlighting the various epistemological stances that can be taken to interviewing and introducing and illustrating three interviewing methods.
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This article is published in Information and Organization.The article was published on 2011-01-01. It has received 486 citations till now. The article focuses on the topics: Computer-assisted web interviewing & Interview.

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Preparing and conducting interviews to collect data.

TL;DR: This article aims to support students who are undertaking research modules as part of their academic studies, writing a research proposal or novice researchers who are about to use interviews as a means of data collection.
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How to design gamification? A method for engineering gamified software

TL;DR: This paper develops a detailed method for engineering of gamified software based on the gathered knowledge and design principles and delivers a comprehensive overview of gamification guidelines and shed novel insights into the nature ofgamification development and design discourse.
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Antecedents to the adoption of augmented reality smart glasses: A closer look at privacy risks

TL;DR: Core findings are that expected utilitarian, hedonic, and symbolic benefits drive consumers' reactions to ARSGs and that the extent to which ARsGs threaten other people's, but not one's own, privacy can strongly influence users' decision making.
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Using Interpretive Qualitative Case Studies for Exploratory Research in Doctoral Studies: A Case of Information Systems Research in Small and Medium Enterprises

TL;DR: The use of case studies has gained mainstream acceptance in both entrepreneurship and information systems research to develop conceptual and theoretical models that are novel, yet grounded in the literature as discussed by the authors, but there are relatively few examples that discuss how to apply the case study method.
References
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Measuring subjective meaning structures by the laddering method: Theoretical considerations and methodological problems

TL;DR: In this paper, the authors discuss laddering as a possible method to obtain estimates of consumption-relevant cognitive structures which will have predictive validity, and four criteria for valid measurement are derived and applied, which refer to data collection, coding, and analysis.
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“Research, Performance, and doing Human Geography: Some Reflections on the Diary–Photograph, Diary–Interview Method”

TL;DR: The authors argue that not only can social action be viewed as performance, but also it is productive to reframe the research process itself as a kind of performance, which allows for a more experimental and more flexible attitude towards both the production and interpretation of research evidence.
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The repertory grid technique: a method for the study of cognition in information systems

TL;DR: The potential of Kelly's (1955) personal construct theory and its cognitive mapping tool known as the repertory grid (RepGrid) is expounded on by considering the variety of ways the RepGrid may be employed and the flexibility of the Rep grid is illustrated by examining published studies in IS.
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The Diary: Diary-Interview Method

TL;DR: Zimmerman as discussed by the authors presented an ethnographic study on which this paper draws was funded by Grant 70-039, Law Enforcement Assistance Administration, United States Department of Justice, USA.
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IT project managers' construction of successful project management practice: a repertory grid investigation

TL;DR: This study complements existing research by providing a richer understanding of several skills that were narrowly defined and by introducing two new skill categories that had not been previously discussed (personal integrity and team development).