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Open AccessProceedings Article

Exact and Approximate Quadratures for Curvature Tensor Estimation

TLDR
In this paper, exact quadrature formulae for mean curvature, Gaussian curvature and the Taubin integral representation of the curvature tensor are derived for a smooth surface approximated by a dense triangle mesh.
Abstract
Accurate estimations of geometric properties of a surface from its discrete approximation are important for many computer graphics and geometric modeling applications. In this paper, we derive exact quadrature formulae for mean curvature, Gaussian curvature, and the Taubin integral representation of the curvature tensor. The exact quadratures are then used to obtain reliable estimates of the curvature tensor of a smooth surface approximated by a dense triangle mesh. The proposed method is fast and easy to implement. It is highly competitive with conventional curvature tensor estimation approaches. Additionally, we show that the curvature tensor approximated as proposed by us converges towards the true curvature tensor as the edge lengths tend to zero.

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Citations
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Geometric Modeling Based on Polygonal Meshes

TL;DR: This course discusses the whole geometry processing pipeline based on triangle meshes, and introduces general concepts of surface representations and point out the advantageous properties of triangle meshes in order to present efficient data structures for their implementation.
Proceedings ArticleDOI

Geometric modeling based on triangle meshes

TL;DR: This course is designed to cover the entire geometry processing pipeline based on triangle meshes, with a focus on multiresolution and freeform modeling, 3D model optimization, as well as the efficient handling of polygonal mesh data.
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Consistent computation of first- and second-order differential quantities for surface meshes

TL;DR: This paper investigates a general, flexible numerical framework to estimate the derivatives of the height function based on local polynomial fittings formulated as weighted least squares approximations, and proposes an iterative fitting scheme to improve accuracy.
Journal ArticleDOI

Exact and interpolatory quadratures for curvature tensor estimation

TL;DR: The idea is to compute the curvature integrals by a weighted sum by making use of the periodic structure of the normal curvatures to make the quadratures exact.
References
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Illumination for computer generated pictures

TL;DR: Human visual perception and the fundamental laws of optics are considered in the development of a shading rule that provides better quality and increased realism in generated images.
Proceedings ArticleDOI

A signal processing approach to fair surface design

TL;DR: A very simple surface signal low-pass filter algorithm that applies to surfaces of arbitrary topology that is a linear time and space complexity algorithm and a very effective fair surface design technique.
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Discrete Differential-Geometry Operators for Triangulated 2-Manifolds

TL;DR: A unified and consistent set of flexible tools to approximate important geometric attributes, including normal vectors and curvatures on arbitrary triangle meshes, using averaging Voronoi cells and the mixed Finite-Element/Finite-Volume method is proposed.
Journal ArticleDOI

Differential Geometry of Curves and Surfaces

H. T. H. Piaggio
- 01 Apr 1952 - 
TL;DR: Struik as discussed by the authors gave a lecture on Classical Differential Geometry by Prof Dirk J Struik Pp viii + 221 (Cambridge, Mass: Addison-Wesley Press, Inc, 1950) 6 dollars
Proceedings ArticleDOI

Implicit fairing of irregular meshes using diffusion and curvature flow

TL;DR: Methods to rapidly remove rough features from irregularly triangulated data intended to portray a smooth surface are developed and it is proved that these curvature and Laplacian operators have several mathematically-desirable qualities that improve the appearance of the resulting surface.
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