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Probabilistic spatial queries on existentially uncertain data

TLDR
This work proposes adaptations of spatial access methods and search algorithms for probabilistic versions of range queries and nearest neighbors and conducts an extensive experimental study, which evaluates the effectiveness of proposed solutions.
Abstract
We study the problem of answering spatial queries in databases where objects exist with some uncertainty and they are associated with an existential probability. The goal of a thresholding probabilistic spatial query is to retrieve the objects that qualify the spatial predicates with probability that exceeds a threshold. Accordingly, a ranking probabilistic spatial query selects the objects with the highest probabilities to qualify the spatial predicates. We propose adaptations of spatial access methods and search algorithms for probabilistic versions of range queries and nearest neighbors and conduct an extensive experimental study, which evaluates the effectiveness of proposed solutions.

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Proceedings ArticleDOI

The new Casper: query processing for location services without compromising privacy

TL;DR: Zhang et al. as mentioned in this paper presented Casper1, a new framework in which mobile and stationary users can entertain location-based services without revealing their location information, which consists of two main components, the location anonymizer and the privacy-aware query processor.
Proceedings Article

Probabilistic skylines on uncertain data

TL;DR: A novel probabilistic skyline model where an uncertain object may take a probability to be in the skyline, and a p-skyline contains all the objects whose skyline probabilities are at least p is proposed.
Book ChapterDOI

Mining frequent itemsets from uncertain data

TL;DR: Through extensive experiments, it is shown that the data trimming technique can achieve significant savings in both CPU cost and I/O cost.
Book ChapterDOI

A tree-based approach for frequent pattern mining from uncertain data

TL;DR: A tree-based mining algorithm is proposed to efficiently find frequent patterns from uncertain data, where each item in the transactions is associated with an existential probability.
Journal ArticleDOI

Location-dependent query processing: Where we are and where we are heading

TL;DR: The technological context (mobile computing) and support middleware (such as moving object databases and data stream technology) are described, location-based services and location-dependent queries are defined and classified, and different query processing approaches are reviewed and compared.
References
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Proceedings ArticleDOI

R-trees: a dynamic index structure for spatial searching

TL;DR: A dynamic index structure called an R-tree is described which meets this need, and algorithms for searching and updating it are given and it is concluded that it is useful for current database systems in spatial applications.
Book ChapterDOI

Keys with Upward Wildcards for XML

TL;DR: The paper provides a sound and complete set of inference rules and a cubic time algorithm for determining implication of the keys in a key constraint language for XML.
Journal ArticleDOI

Distance browsing in spatial databases

TL;DR: The incremental nearest neighbor algorithm significantly outperforms the existing k-nearest neighbor algorithm for distance browsing queries in a spatial database that uses the R-tree as a spatial index and it is proved informally that at any step in its execution the incremental nearest neighbors algorithm is optimal with respect to the spatial data structure that is employed.
Journal ArticleDOI

A Framework for Generating Network-Based Moving Objects

Thomas Brinkhoff
- 01 Jun 2002 - 
TL;DR: In this paper, the most important properties of network-based moving objects are presented and discussed and a framework is proposed where the user can control the behavior of the generator by re-defining the functionality of selected object classes.
Proceedings ArticleDOI

An optimal and progressive algorithm for skyline queries

TL;DR: BBS is a progressive algorithm also based on nearest neighbor search, which is IO optimal, i.e., it performs a single access only to those R-tree nodes that may contain skyline points and its space overhead is significantly smaller than that of NN.
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